This game’s content rating is E for everyone.
Please tell me your thoughts on the hack and what you think needs changing or what you appreciated or didn’t.
The Easy Mode weapons are no longer 1-15, they’re 1-3.
This is basically complete I don’t really know what else to do with it other then improve the graphics and fix bugs.
This is a gameplay hack of FE8 that incorprates some of my ideas from my thread The issues IMO with the mechanics and gameplay of the GBA FE Games
The reason I give bosses more than one weapon sometimes
is because the weapon durability is low.
High defense or resistance units have more HP to compensate for 30 being the def and res cap.
All three difficulties work so you can choose whichever you want, but I recommend starting with the Normal difficulty.
The changes are found in the Revision 7 download.
You should patch a clean FE8 US rom with a UPS patcher like NUPS.
Screenshots (a small amount of images may be outdated)
For more screenshots go here:
Things to know:
The Sound Room is already 100% unlocked.
Poison does 5-15 DMG.
AS to double is 3.
Growth rates can be displayed in game by
pressing Select on the unit stats screen.
Support bonuses that gave +5 give +2.
Weapon Triangle now gives 10+ or - hit instead of 15+ or -
You can hold L to disable animations.
In CH 5x all allies start with the Easy Mode
weapons I strongly recommend you
keep them until CH9 if you play difficult mode
just in case but if you if you don’t want to play
easy mode drop them.
There are OP Easy Mode weapons available
in the preparation screen armory for free,
be sure to drop them when you don’t
want to play easy mode
Mansel is supposed to heal with the Fortify I don’t know why he doesn’t.
You can go into the Guide menu command for information on how to use the Sus/Bck command if you don’t know how to use it.
sacredstones (For the original weapon icons.)
If someone else deserves credit please tell me and I’ll put them in the credits