Thanks for the quick response. I am playing on the latest version, been updating as you released patches.
Anyway, I did a bit of investigating of my own, and I can confirm that, when the enemy was not hidden in the fog, he recovered from stone after the enemy phase just fine. It’s only when he was hidden that he started moving ahead of time and softlocked me.
Strange - I wonder if that is a side-effect of the ‘stoned’ status never appearing in vanilla as something the player has access to, thus weird interactions with hidden enemies?
on another note, this hack really discourages turtling huh?
a lot of maps have a time limit, or brigands, or both.
i don’t turtle much if at all, but i find myself rushing a lot more than usual.