[FE8] Archanea Reimagined (99% COMPLETE! Fully playable w/ Endings!) (v1.3 update w/ hotfix)

Just found this secret lmao, I was so caught off guard. I was just trying to kill a mercenary when I got it.

I also played chapter 13, and I’ve gotta say I like how you buffed the scrub squad in the Ageless Palace. I do think Midia might deserve some slightly higher bases but getting a leadership star, a solid skill, and an automatic A support is still very good.

I do think the non-magical reinforcements on the map are a little bit too weak though. I get the enemies near the prison cell being weaker, but the soldiers each had like 4 speed and defense on hard mode. The thunder mage reinforcements were a decent challenge though, and I like that they sort of protect the thief that tries to steal your boots.

Also this is a side tangent but I feel like giving a sword unit a magic stat would be a really good way to make them stand out. Good magic sword users are very rare in this hack, so I feel like giving weaker units with sword access a decent magic base/growth would be a fun way to reward the player for training them. For example, maybe this would work for a unit like Roshea who even in this hack seems to have basically nothing going for him. In this specific example, it would also work well with his skill, letting him keep his HP high during player phase by attacking from range. If this happened though he probably should start with D swords instead of D lances.

I’m going into chapter 14 now, and I noticed that when Astram talks in the start of battle cutscene he uses what I assume is Camus’ portrait. I saw that you’ve talked about a lot of strangeness with Astram but I didn’t see this specific bug mentioned.

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Yeah, that was part of the weirdness I found lol. I really don’t know how the hell that happened haha. I did fix it though.

Big update!!

Game is finally fully playable with an ending. The only big thing left to do is write supports. The game has been balanced a bit more, with some maps like Chapter 24: Dark Pontifex getting complete overhauls. There’s also a new secret route that you can get, with significant story changes, if you kill Minerva in chapter 10. Big thanks to @Blueiscuteio for helping with map design, story design, and just overall being a soundboard for ideas! Thanks so much!!

Also, I have a discord server now! Link in the top post if you want to join that!

Changelog v1.0

1/08/2025

  • Fixed a glitch that caused Gharnef not to load in Chapter 24
  • Messed with some bases and growths, particularly Bord and Est, also gave Athena a few more points of HP, Str, and Def to improve her survivability on her join map
  • Changed around a few chapter objectives:
    • Chapter 7: Lefcandith Ambush is still a kill boss map, but the boss no longer starts moving once Minerva retreats. He still moves to attack units in his range
    • Chapter 19: The Sable Order is now a kill boss map, and the boss only moves to attack in his range.
    • Chapter 24: Dark Pontifex is now a kill boss and then seize
  • Changed the Gharnef spawn in Chapter 20 to start on player phase (this has been untested of as yet, so I’m not sure how well this all works. there was some weirdness going on with that chapter, broken events and whatnot. will playtest eventually to see.)
  • 1-2 range physical weapons no longer have Wary Fighter. They just weigh you down like you’re Atlas holding up the world now.
  • Fixed an error where Matthis would spawn in Chapter 5 with a wing spear even if you killed him as an enemy in chapter 4 (you heartless monster, no longer shall you be rewarded for your misdeeds)
  • Nerfed some of the siege tome enemies in the lategame so they don’t have like, a bajillion magic
  • Added some more deployment slots to the lategame
  • Changed around a few skills
  • Changed the AI of some units in Chapter 23: A Knight-Filled Sky
  • Changed Minerva’s death in Chapter 10 from a Game Over condition, making it possible to miss recruiting her if you kill her. This also starts a chain of events that causes the missed recruitment of several characters, including Maria and the Whitewings, and drastically changes the events of the story.

2/08/2025

  • Added several new weapons to the game, including the “Master” weapons, a series of one-of-a-kind S-rank weapons with high might, 1-2 range, and brave, with only 20 uses. They’re spread throughout the game and obtainable through various events.
  • Reworked Chapter 24: Dark Pontifex
  • General balancing/bug fixes
  • Got rid of all Rescue staves (as they’re supposed to be Yulia’s prf in Book 2) and replaced them with other staves.

2/12/2025

  • Finished balancing the game
  • Finished writing the character endings
  • Added epilogue
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This seems pretty good, i’m gonna try it right now and maybe leave my opinions in a couple of days. Congrats for finishing the project!

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The secret route sounds super cool. I’m still early on in my playthrough I started a while ago, and I have to decide if I want to do that first, or in a second playthrough, but I’m thinking it will be in a second playthrough

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This looks like a pretty great Romhack, only because the Archanea games are my favorite in the FE game, totally going to put this on my “To play FE Romhacks list”.

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Yooo, nice. Gonna play this on my vacation

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Excited for this, I always wanted Archanea to have legit supports. I’ll come back when those are done but congrats on the release!

The secret route is supposed to be a fair bit more challenging, as you lose out on several powerful units because of it. I’d recommend it for a second playthrough haha.

Spoilers about a changed chapter

I was pleasantly caught off guard by the different Roger recruit chapter. It was a lot more fun then the original “Go in a straight, narrow through a horde of enemies” I didn’t even realize it was where I recruit Roger until he almost killed Draug

I kind of want to try this just for the secret route, because secret routes are always cool… but Shadow Dragon already has so few female characters that

Summary

I really don’t know if I want to go through with missing out on what amounts to nearly 50% of the game’s female cast.

Oh, I have an idea for my ultra-hardcore secret route playthrough (when I get there)

Summary

Female only + Marth

Which amounts to… I think 9, maybe 10 people by Endgame?

Yeah, I can make this work

Or die trying

Yeah that was an unintended but unfortunate consequence of the secret route lol None of it was intended, the secret route just came about from me being like “what would happen if you missed the Minerva recruitment but by killing her”

I mean, it’s all 100% logical, like

Summary

Hey Maria, I killed the big sister you idolized, now join my team

Same with the Whitewings

I killed your boss who you all looked up to, now how about you join my squad?

Lol, that’s not happening

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Just started playing, the prologue auto-clears by itself if I move anyone on turn 1 which I don’t think is intentional?
Might be worth considering adding a boss or something just to make sure it doesnt happen

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Bug: Ch9 Marth-Levin Sword VS Mannu-Firestone freezes the game with animations on…

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Yeah there’s just something about manaketes at 2 range that the game does not like. I’ll look into it

Fixed this bug! The new patch is in the folder. Still working on figuring out the manakete freeze glitch.

Another bug report:

secret Bord event spoilers

Triggering Bord’s secret reclass with him at level 20 causes Bord to be permanently stuck as a level 5 dark mage with him unable to gain any EXP

Hm, I could have sworn I’d fixed that. But that’s an easy fix.

Edit: Fixed! New patch is in the folder, if you wanted to go back to get a usable Bord lol

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Is this a demake of Shadow Dragon DS or Classic??