FE6: Project Ember (v1.85 as of 8/16/2021) - "ν Dorothy" Edition

Apply the Maniac Mode patch then pick Hard Mode.

1 Like

Thanks. I was wondering why the enemies were so weak on normal mode.

i see.thanks

Fire Emblem - The Binding Blade_1587586303078
Merlinus have a little thing in the mouth

1 Like

He’s secretly the Crimson Chin

6 Likes

they call it a mustache

6 Likes

Fixed

1 Like

Thanks

Happened again

Try to reapply the patch you’re using and see if the problem persists

1 Like

Updated credits on the main doc, if there are any I missed please let me know.

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I did that 3 times and the bug persist in the game

Edit: yes you really fixed that bug i apply the patch again and there is no trace of the bug

This Pirate in Chapter 12 doesn’t like to follow the rules.

6 Likes

The Pirate use Cheats :joy:

Yeah​:rofl::rofl:

Yes, something that’s always bugged me in this hack are enemies surpassing the level cap. Either make them stay al level 20, or promote them. A level 25 enemy feels… wrong.

prepare for the level 30 ones at chapter 21 then

Honestly, the only enemies that should ever exceed the levelcap in any hacks are finalboss-tier units. Because those are supposed to bend the rules and have superhuman abilities.

3 Likes

Yet despite that they are still held back by their stat caps of 20 in all areas (except luck which is 30 of course)

20 Illia:
Harder than vanilla version

Forced me to hurry

I took a couple of risks

Units:

Klein needs more hp, granted he doesn’t face combat, he breaks like a twig if he gets hit on the late game,