[FE6] [COMPLETE] Fire Emblem: Lyn's Bizarre Adventure PME v1.0

—BOSS TEMPLATE—

Slot: Flaer
Name: Jura
Gender: M
Class: Manakete
Affinity: Ice
Portrait:
jura full sheet

Description: A manakete released by Bern. Is loyal to his death to Gnurr and her generals.
Battle Quote: Bern gave me freedom, I will give you death.
Death Quote: …I have f-failed…
Inventory: Fire Stone, Elysian Whip

Boon: LCK
Bane: RES

2 Likes

Quick question Totoques! Do you mean the Monke colorswap bosses in Chapter 20Bx?

Because one of their slots, Brakul, was already replaced with a new boss.

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Do note that, in vanilla, Galle and his wyvern riders have a weird, buggy AI that’s supposed to make them gun for Roy but actually makes them clump around and hug the nearest blue units without attacking them (provides that Roy isn’t in range and isn’t in someone’s saddlebags). They should probably be switched to normal charge AI in this hack.

The ch. 7 cav reinforcements also have wonky AI that can cause them to not attack, and it may be advisable to make them just use normal charge AI.

2 Likes

Thanks for the heads up! On top of that, I’ll also update Klein AI’s so they don’t have their vanilla 50/50 chance to move and be then easier to recruit in practice (I don’t remember if any other unit also has this wonky AI and if so I’ll update them too).

I’ll make sure to playtest so it works as intended and clearer.

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Tate and Garret are the other two who have that 20% chance to not move, IIRC.

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Not true it’s not bugged it’s intentional, and fully functions.

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—NPC TEMPLATE—

Slot: Mordred
Name: Lyre
Gender: Female
Portrait:
credit by Quotedotlass
Lyre {Quotedotlass}

—NPC TEMPLATE—

Slot: Hector
Name: Eliwood
Gender: Male
Portrait:
Eliwood Fancy
(yeeeeees let the drama happen for our story hahahahaha also this is the vanilla ceremony portrait form FE7)
For the trial map
Class: Trueblade
Inventory: Durandal, Bravesword, Silverswor
|HP| Pow| Skl| Spd |Lck |Def|Res|
|85%|50%|13%|10%|30%|10%|5%|

3 Likes

I forgot they didnt showed up in the same map but yes those ones,

since they didnt talk in the original it didnt cross my mind that they would become bosses that would be picked to be remade, it would be quite egoïstical to ignore posting restrictions to just take 6 bosses like that

funnily and luckily enough the Brakul replacement is a wicthdoctor that has made experiments on people so it would seem like he would go perfectly with Septuple

I’ll gradually replace the monke clones in respect with the daily submit limit

also note that Septuple’s name is now temporary since its based on a number

2 Likes

Slot: thoril
Name: Quadruple
Gender:m
Class: wayfarer
Affinity: anima
Portrait:

Description: A powerhungry Sacaen warlord who learned scissiparity through Leyon’s experimentations
Battle Quote: We started this day as Quadruple and we will end it as far more.
Together we stand undeafeated, together we are immortal.
Death Quote: May I do better another timeee…
Inventory: lightbrand / brave sword / bravebow / lancereaver / wo dao (droppable)

Boon: spd
Bane: skl

Slot: marral
Name: Quadruple
Gender:m
Class: Scouter
Affinity: anima
Portrait:

Description: A powerhungry Sacaen warlord who learned scissiparity through Leyon’s experimentations
Battle Quote: We started this day as Quadruple and we will end it as far more.
Together we stand undeafeated, together we are immortal.
Death Quote: May I do better another timeee…
Inventory: tomahawk / brave axe / longbow / swordreaver / dragonshield (droppable)

Boon: pow
Bane: def

battle quotes are just as temporary as the names, also gonna make them all types of cavalry since there was no nomad boss before this batch

3 Likes

He’s INTENDED to gun for Roy/run to Roy, but he gets distracted by other blue units that he doesn’t realize he’s not supposed to attack. Most other recruitable red units (like Gonz) don’t have special AI to prevent them from killing blue units; I very much doubt that Galle’s was intended to render him ineffective, especially considering his Talk dialogue.

And to be clear, he is comically ineffective if you know how he works- I can post a screenshot of his wyvern gang huddled around Merlinus if you want me to.

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Btw will supports be the same or will they get changed so you get them more easily?

Units will still need to be next to each other, but they’ll gain supports twice as fast than vanilla.

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thank god

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Ok so iam here to drop some dialogue but first need a
green light from @anon72503772 (i want michalel show up in a cutsene at the end of chapter 2 and more unique recrutment ) and @Shamiyama unique dialogue for visitning raiden /lugh house)

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All good with me. :ok_hand:

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sure!

i am always open for stuff!

@anon72503772, can we change who our unit is recruited by? I would like for Shelle to be able to be recruited by Rolf or Amelia II.

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@AnneEgge No problem! I was already planning to have Hnoss be recruitable by Fionn for example, as it just makes sense, so I’ll make the changes for Shelle like you said, and anyone else do let me know if you also want changes in recruitments.

When I finally first release the hack, it will have some excel spreadsheets listing for example all new weapons, and one of them will be a ‘Recruitable List’, where it shows the name/class/stats of all playable characters and how to recruit them, divided by tabs for each chapter to avoid spoilers.

4 Likes

The only recruitment i can see would make sense with Raiden would be Paldea bc both are pilgrim and wants to help him out. Or maybe Daria or Edana as to either give them a chance to help others or help them find a place. Depends which of all of them makes the most sense for you

1 Like