People say that Fe6 growths are bad. They might have a point, but I’m going to make fun of that anyways by creating the dumbest and lowest-effort hack possible.
Introducing Fe6, 100% or Nothing Edition! Basically, we took the total average growths of every character in the game (thanks to Adthor in the r/fireemblem discord) shown below:
If an unit’s growth in that stat is higher than the average, congrats! They get a 100% growth. If it is lower? Shame, you get 0%.
You might have thought that Karel and Fae will heavily skew the growths, and you would be correct. They do and quite harshly, as a much-greater portion of the cast than I anticipated has exactly 40% atk growth, 0.2% off from ever increasing. This led to basically like 2-3 viable growth units for combat and was generally just not fun unless you were the biggest Alan fan. The solution was to make a new patch in which Karel/Fae were not factored in (they simply don’t exist) lowering the atk growth benchmark as well as other stats for a more enjoyable experience.
A google Drive to both patches: