I’ve updated the patch folder for another fix and some various typos, but it comes with an amusing story.
Turns out I forgot to test the Watch staff all this time, and nobody ever noticed because nobody uses the Watch staff. While fiddling around with it and fixing the text, I noticed some odd stuff.
For those not aware, the Watch staff’s purpose is to reveal rooms hidden underneath roofs. When you use it, the room and its contents will be shown for a few seconds while the screen is tinted white. You’d think that the staff needs you to target a roof to use it, but this is not the case. Instead, Watch’s usability is on a per-chapter basis: it can only be used in chapters designated for it, being the ones that have roofs (chapters 14, 16, 17, and 22). But within these chapters, you can select any part of the map to use it on, and it will function normally, but won’t reveal anything.
However, a strange oddity occurs specifically in chapter 14: if you use Watch on one of the rooms after it’s been revealed AND after opening a chest, it will cause the chest to appear closed. See below, where Marth has opened these chests, but Watch makes it appear closed.
This would also theoretically occur in chapter 17 for the chest room, but I didn’t end up testing this. It does not occur for the chests in chapter 16 though, since there was never a roof above them. See these chests that were opened and remain opened.
I also just want to point out the general strangeness of the Watch staff. You get this thing in chapter 10, but it can’t be used until chapter 14. It has 5 uses, and only 4 chapters where it can be used (one of which, chapter 14, having zero enemies in its rooms). It kinda reminds me of how Rescue is handled in this game, since both are staves with very clear spots where the game wants you to use them. But Rescue is applicable in a ton of different scenarios, while Watch isn’t. Watch is even unused in FE5 and FE6! The whole palette tinting thing brings to mind the FE3 v1.0 rom exclusive bit where they left in a debug map palette editor via a button combo. If you wanted, you could use that button combo to make maps tinted white just like Watch does. It almost makes me wonder if FE3 Watch would have gone unused, too. Just a bizarre staff all around.
Oh yeah, said button combo for the curious. Only works on v1.0 roms of FE3. Enjoy coloring!
Select “view map” while in preps.
Hold L, R, and one of A/X/Y.
Press up or down to adjust RGB values (A/X/Y are each one value).
Press L + R + B to reset.