Yeah, I noticed it, the original sword animation lacks them too, I will add them in the future for both
Doesnāt do any good if you upload them to imgur or the feu mainsite. I have to rename them anyway
Anyway, Iāll add them on my end. Thanks for the submission!
Forgot to mention this before but the chainless shield general has some script fixes compared to the original shieldless one (which had some missing footstep sounds and played hit effects when missing). I realised that the updated script is still completely compatible with knabepicerās original animation, so might as well spread the fix to that too.
Download
They might add this to Project Ember
Piās work is legendary. Always good to have his stuff in the repo!
Randal! The lad. Love seeing some Cipher OC love, especially those who appeared in Echoes.
Another doggo to add to the depressingly small catalog of āGood Boysā, along with Dewey.
Iāve needed a wolf mug for some time now, so imagine my pleasant surprise! Great work.
Hey I just want to ask really quick if map Sprites in the repository are F2E with credit, thereās something thatās been bothering me for a quite a bit, that I think would be rather easy to amend with just a bit of splicing and/or custom sprite work but Iām not quite sure on the etiquette there.
I donāt think anyoneās going to care, even the original creators, if you fix a mistake in their sprites and resubmit them. If you make a hefty custom edit for your own purposes, a few people will possibly get annoyed, such as BwdYeti and his custom sprites, but thatās the only time I think youād run into that problem.
So, yeah, if you see an error, just fix it imo
Itās more of a lack of a map sprite for an animation I see used fairly often, I donāt really plan on using it myself though, more so thatās itās out there for other people to use, but thank you for your advice.
Anyway, thereās a large amount of āimprovedā or ā2.0ā animations for classic classes.
(these are only few examples)
Soon enough, weāll make all of them.
Hereās a list of yet missing:
- myrmidon line
- female brignad
- female warrior
- female Derzerker
- female armor knights
- general
- all of the fliers
- all of the magic users
That might seem like a lot, but look how many we already have! Also, many of the missing ones are just female variants.
I did 2 myrmidons variants thoughā¦
And the warrior isnāt supposed to be a 2.0 take on the gba original itās just that i had no ideas how to name it lol (and 2.0 sounded fine at the time)
Itād be kinda cool if you made a list of all the improved/updated classes, one by one, as well as the classes missing updated sprites/anim fixes/palette reorderings.
So uh, regarding Emblem Anims: Shin made a bot that can auto-update the mainsite. However, I donāt think itās quite complete yet, but in theory, it will work. We control it on the repo volunteer server. Once he finishes it, the repo will be permanently fixed forever.
Itās not quite as good as a whole new site with a much better layout, but itās still an improvement.
I really, really believe EmblemAnims is OK as it is now. The only issue is that you can no longer download an animation by just clicking it, but thatās super minor. We really donāt need a super well made site as itās simply not needed.
My ideal repo website would have the following:
Tabs for all the types of resources. That means portraits, animations, maps, etc.
A better layout for animations overall, like the rework site Shin was working on.
A preview system for songs, allowing us to also use the music repo.
Donation button to help Shin pay the server costs.
ā¦I mean I could probably think of more, but just those alone are pretty substantial.
I mean, itās nice to have stuff like this, but I donāt believe it should be a priority.
Top priority should be making a 2.0/improved/salvaged versions of all the basic classes and adding female variants of all of them if possible.
Thatās only my opinion tho.
I donāt understand the assumption that the people who would work on the proposed new site would be the same people making new animations, when those are obviously two different areas.