I’m surprised how few fully complete remakes exist. The few that the creators have finalized are the old (very bad) untranslated Chinese “FE1+2” [FE8 HACK]FE1and FE2 remake on GBA and “Dark Dragon Reborn” which despite it’s title, has the features of FE11 instead of FE1. Fire Emblem: Dark Dragon Reborn [COMPLETE]
I haven’t dared touch the former, and played a little bit of the latter, which is graphically unimpressive but has passable gameplay. Don’t miss the “info” option. It allegedly is supposed to give strategic advice to the player, but given most players of the hack would be familiar with the maps, given they’ve been in three games, the “info” is actually humorous conversations.
FE9/FE10-RE are still early in the process of being translated, and even the Chinese team are still making small updates.
If you want to experience the story, the only complete English re/demake I’m aware of is Dark Dragon Reborn. Sadly, after that you are out of options in the GBA engine.
But given you know how to emulate and patch a ROM, it’s easy enough to patch a translation and emulate the NES and SNES games directly. It’d just be an .ips instead of .ups patch file, just use floating ips from now on (if you’re not using it already) because it supports ips, ups, and bps patches and throw out NUPS or whatever inferior software you might have been using. For the DS games it’s a little more complicated, I think you need a seperate system bios file as well. I haven’t tried any Gamecube, Wii, or 3DS emulation, I imagine they are increasingly complicated to set up. Figuring out the UI and gameplay outside of GBA isn’t that hard if you’ve already played FE, even in the NES games (which get an excessively unfair reputation).
I do think it might be a good idea to create free-to-edit GBA remakes as close as possible to the orginals (all of the hacks I’ve mentioned take liberties, rebalancing the game) given how much is known of hacking GBA, how easy it is to hack GBA, how many features from other games have already been recreated using ASM, and how little hackers bother with and even know how to get started hacking other games. It would make stuff like PMEs for non gba-games that much easier. Even the graphics, music, etc could be ported for the (S)NES games if enough hard work is put in. The question is if this work would be worth it…