Hello guys, I have worked on invoking event code by asmc.
Just use the instruction:
then you can “blh” to the function
void EventCaller(r0=ParentProc, r1=pEventCode)
This function is defined at
/src/EventCallerCore.c, in which “ParentProc” is current proc (we will block it during EventEngine exists) and pEventCode is just the pointer to your own event code.
Then set the event code as this:
Finally you will get Eirika moved and see a Text when you choose Wait: