Tarot cards deck - has 21 different effects that activates at the start of the chapter, it’s random and it happens to the character that holds it
the fool: teleports the unit to a random spot in the map
The magician: increases global range by 1
the high priestess: one random enemy will die on the map
the empress: gives the holder +2 to str permanently
The emperor: teleports the unit to the boss
The hierophant: gives the holder +2 will permanently
The lovers: gives the holder +4 hp permanently
The chariot: unit gets miracle + until end of chapter
Justice: if stats are above 50 jhpt, all stats get -1, otherwise, they get +1
The hermit: unit gets 6000 gold
Wheel of fortunes: unit loses 6000 gold
Strength: unit gets +4 str, +2 armor and +8 hp for this chapter
The hanged man: unit becomes able to fly
Death: unit dies at start of encounter
The tower: unit gains mercy for the chapter
The devil: Unit becomes sus for the chapter
Temperance: all growths are increased by 10
The stars: unit gets a random item
The moon: adds thracia fog to the chapter
The sun: Removes thracia fog
The beggar: spawns a zombie with 1 hp and with 0 stats, he’s called bob and has 200 growths in everything
The world: unit gains a random skill