Dies Emblem [Complete.]

double growths?

2 Likes

Wedding Ring
Unit is treated as having an A support with all other units who are wearing wedding rings.
(or C/B supports if that would be funnier)

Odd Coin
Attacks made by and against this unit have their final hit rates set to 50.

Life Crystal
The next time this unit would die, they’re revived at full HP and this crystal is consumed.

Thorn Ring
Trauma received from killing a human does not remove this unit from the map. Trauma now stacks. At the start of this unit’s turn, if they’re above 10 HP, they take 10 damage.

3 Likes

Jar: Upon receiving Trauma, inflict Trauma to all units in a 3 tile radius. Doubles Trauma penalties for sex-repulsed units, including the holder.

Chalice: Units the holder successfully lands a hit on receive status “Check for Odd Number” with a duration of 3-9. For each turn remaining of this status, the unit must pass a 50/50 or be unable to move.

Rag: You know what, no. I will not continue with this line of jokes.

3 Likes

Thorn Bracer: Gain +2 to damage for every ally without Mandate of Heaven. +3 to all stats when without Mandate of Heaven

3 Likes

Silver Card
Halves the pawn shop tax (from 10% to 5%).

2 Likes

Needle: Sets HP and MND to 1, but grants +7 Wil, Str and Spd to unit

3 Likes

Sake
Grants +2 STR/+2 ARM/-5 DEX while held. Can be used (8 uses max), but all consuming it does is turn you green (you’re drunk now).

2 Likes

Addendum to the range ring: Your weapons have global range, but enemies can always counter your attacks (regardless of range) and attack first as if they had initiated the combat.

2 Likes

Magic Coin
makes all attacks have a 50/49 to hit or miss with 1% of landing on the middle, killing both units

2 Likes

Fell Contract
Unit’s critical attacks have a 50% chance to insta-kill. Instakill fails vs. bosses.

2 Likes

Rat: It’s a rat. Units with positive beast, animal, or monster-related skills gain access to the Rat command, where the rat will leave the inventory for 1-3 turns and come back with a small sum of gold or a bottle of meds.

Cat: It’s a cat. WIL+1. Holding this for too long inflicts Toxoplasmosis, which grants one Mandate of Heaven per five turns, as the brain worms make you more susceptible to propaganda. Units with Toxoplasmosis can use Ivermectin without being removed from the map.

Ivermectin: Use to cleanse all statuses, but stats all drop by 1 and the unit is removed from the map. Additionally, any facehuggers, worms, or other parasites that have not yet inflicted a status will be replaced with corpses. You can sell a parasite corpse for 10 gold, or you can infest a parasite corpse with another parasite to revive it.

Bat: It’s a bat. Every turn, there is a 10% chance the bat will become a Rabid Bat. If the Bat is not dropped before it becomes a Rabid Bat, the holder will be inflicted with Rabies. Rabies gives the holder immunity to trauma, but will progressively stack per chapter until the unit is permanently Berserked. The unit will Die at the end of Dies.

4 Likes

Frigid: If the map is cold, grants +10 to all stats

Yap Ring: -5 SPD, grants Provoke to enemy and NPC units.

Manga: Lowers MND. when held, prevents Trauma

2 Likes

Iron Rune
Iron weapons have -300 hit vs. this unit.

Hoplon Guard
Unit can’t crit or be crit.

Blatant HeroicVP Buff
Enemy avoid is treated as 0 during this unit’s combats. Prf-locked to Heroic Vileplume bc I feel bad for him.

5 Likes

Generous Ring: Unit can give an item to another unit for free granting -4 exp (but not leveling down, i.e. exp floored at 0), but

1)they leave the map afterwards

  1. the Generous Ring transfers to the inventory of the unit given the item and becomes a Greedy Ring.

Greedy Ring: Unit can take an item from another unit granting -4 exp (but not leveling down, i.e. exp floored at 0), but 1) and 2) apply (except the Greedy Ring becomes a Generous Ring)

Edit:

Item that is blatantly a potshot at another hack and also an infinite kings ripoff:

Dark Amulet: +15 crit, but doubles reinforcements on map.

Item that just exists

Speed Ring: When driving a vehicle, vehicle gains 2 mov and can pass through enemies, but units inside get -2 mnd for the remainder of the map if unit drives

3 Likes

superfriend ring
immediately traumatizes Ditto when held by her, otherwise makes an aura that will traumatize ditto when within 5 tiles

sells for 2 gold

10 Likes

You should make a ring that lets me kill my allies

2 Likes

if the superfriend ring is real i desire to hold it for plot reasons

10 Likes

onion ring that gives specifically jason a heart attack when held by him, sold for 14 gold

6 Likes

Stone Mask
Unit’s attacks have 25% lifesteal. If unit ends their movement on an outdoors tile, they instantly die.

Ganges Ring
Unit has the Shameless skill. Unit’s name is temporarily “Ganges” while this item is in their inventory.

5 Likes

Vore Ring
Gives the holder the Vore action, which lets them KO an adjacent ally (counts as an injury) to restore themselves to full health.

8 Likes