Cynon's Resource Factory

The title screen theme from Warcraft 1. The mission briefing theme is more or less the same.

A song from Der Langrisser I started on awhile back, but didn’t finish converting because nobody really said anything about it.

An unused combat theme intended for Planescape Torment, playing in FE6 – I already put this one in FE8. I don’t know why I converted this one to FE6, honestly!

7 Likes

Had an idea for a not too complicated combat theme. Wrote it down. It loops at 22 seconds, don’t expect much.

5 Likes

Kinda gives me KH vibes. I think it’s the rhythm of the drums.

2 Likes

If anything directly inspired the drums, it’s Deus Ex 1, which is really amusing to hear this feedback because I don’t think there are two RPGs that are less alike than Deus Ex 1 and KH! :joy:

I started a plains tileset, using the Treasure of the Rudras trees, cliffs, water, river, and dirt paths and mashing them together with vanilla FE8 mountains.

Right now I think it’s just okay. The mountains do not use the same palettes that the dirt roads do. A lot of the dirt path tiles are placed in the same places their vanilla equivalents would be, except in cases where they’d be near impossible to find on a good day. This is also so that people could use that FEMapCreator tool, generate something for the normal fields tileset, and then switch to this one without having to redo too much.

Will there be train tracks tiles? … Who are we kidding… of course there will be. :smiley:

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I put Decontextualized Violence into FE6, here’s a rough cut of what it sounded like in Synthfont.

…and this is a rough cut of a song called LordDiablo that I had to do a fair bit of repairs on. No idea where it’s from or who the composer is, but if someone did know, please let me know. I know the original midi file was last edited in 1998, so that at least gives me a clue that it’s at least 27-28 years old at time of writing this.

The following is the “original” for LordDiablo, or at least, what it sounds like with the soundfont I first heard it played back in.

3 Likes

… yeah I think adding some Bahamut Lagoon tiles to this was a good idea.

3 Likes

Random query for you in regards/related to the Metro tileset(s) - would you happen to have or know of any sources for adding in tiles that would work for an outdoor street marketplace? I’m looking for something fitting the more zoomed in style of town (with the bigger doors) with either tents or like a wooden stall with covering, but I have no idea what to even plumb to find something like that.

(Sometimes I wish tilesets didn’t have size limitations because there’s always some slight modification I’d love for a tileset to suit a particular map’s needs…)

Either Live-A-Live or just modify the hanging banner tiles already there, easy call, you may have to adjust the scale a bit so that it makes sense, but that’s what I’d go for first.

After that? RPG Maker 2000 (you will definitely be doing some color reduction and some scale adjustments), Trials of Mana (ditto), and after that point you’ll be looking for a base for so long it would be more time efficient to just adapt the hanging banners I drew.

2 Likes

The Live-a-Live suggestion sounds like it should work for what I’m looking for. Cheers!

1 Like