Let me know how it turns out (DMs or Discord might be the best avenues) and I’ll help out if possible or if you get stuck on something. I may need to re-submit all of the Metro 2 tilesets to address the terrain type of the train tracks (switching it from 2C to the terrain type used by the ship decks – Deck –, which I have no use for as an independent terrain type).
So this is coming along quite well, I think!
Only 4 of the 5 palettes are being used, and frankly, I’m not sure what I’d even do with a 5th one. Suggestions very much appreciated, but the color palettes, as they are;
0 - grass, dirt path, cliff, and water tiles, also the fort with a blue rooftop.
1 - UNUSED – I put one of the vanilla castle palettes on it to use as a reference only.
2 - Mountain tiles, but also the fort with the red rooftop and the castle with red rooftops. Figured that recolored vanilla castle should look like the stone was locally sourced, that and there were 5 or so colors that weren’t being used on the mountain palette anyway.
3 - The forest tiles. The trees and grass use separate colors and I think there’s 4 colors on that palette that are essentially unused.
4 - The towns, walls, train tracks, and the other castles. This palette looks like it has an extra dark color on it, but that’s used for night lighting.
Pretty sure I’ve made my point that vanilla FE8 uses colors extremely badly. Making a more vanilla-ish palette for this should be pretty simple, and I may do that.
Tileset below, I tried to place all vanilla or super fields equivalent tiles in the exact same place they are on those, so that using it, or switching a vanilla map to this, is as simple as possible. Exceptions should be obvious.
Now, what’s some of the fun things you can do with this? Non-standard village and town layouts, kind of like what’s seen here;
Also, the night lighting I mentioned can be seen below, note that the gray on the fog colors needs to be tweaked a bit;