[COMPLETE] The Unbroken Thread (Open World, Full Length)

you know what annoys me about LT fullscreen is the way that it stretches, cant there be black bars that scale?

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I have my pc hooked up to my 50 inch tv so it doesn’t look too bad when in full screen. But I totally see what you mean. With the rom hacks I usually make it fill up about 80% of the screen as to not stretch it out

Just finished the game! Really, really cool stuff. Better than many games I’ve paid money for! Do you have any new projects going on, or a place I can throw some money at you in thanks? :slight_smile:

Things I liked best:

  • The Stagger system makes the tactics a lot more interesting. And opens up fun character designs, like ā€œguy with 30 hp but 1 poiseā€
  • Loyalty missions
  • Novel & interesting build choices
  • Geopolitical realism

Favorite unit was Mitzi – her loyalty bonus is INSANE and makes her incredibly useful even if she just stands there. I gave her a ton of boosties so she could survive the occasional hit.

Things I’d love to see in a future game:

  • More options for political reform. I liked that we had republics and rebels, but I’d love to have seen the option to ally with them!
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Thanks for the kind words! SP and I are working on another project right now. A trailer and FEU post should be out in around a month!

Please don’t pay me any money. I appreciate it, but you should use it to buy food and stuff

I love Mitzi a lot as well. I had a lot of fun making her kit.

The political reform options would be cool! I’ll be honest, our next project will be more like our first (Blade and Claw) in that player choice won’t have much impact on the story. But hey, there’s always the next next project :slight_smile:

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Great game .. I’m playing using winlator but I keep getting an error saying couldn’t find item map_node.png from the map icons everytime I try to load up my recent saves Could u help me

Hello! I’m sorry, but I haven’t seen that error before. Could you check to see if you can find a map_node.png in your files? If not maybe you want to redownload the game and transfer your save folder over.

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Hi! Loving the game so far! I’m playing the web version on my Android phone. It could be me, but I can’t seem to keep forging weapons. I have plenty of Mats in my storage, and I’ve pulled some out to be held, but the forger in Port Hull won’t let me upgrade anything. Any help would be appreciated!

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Hello! Sorry to hear that. The only thing I can think of off the cuff is that the game won’t let you forge weapons if the forge would push your weapon requirements above your character’s current stats. For example, if Anuki has 5 CON and you have a weapon that she is holding that currently has a requirement of 5 CON, the game won’t let you forge it, because the holder would now be unable to use it.

Do you happen to have screenshots of the problem? I may be missing something.

I fixed it but now I’m getting this error

Okay! What chapter is this on?

I’m not sure the chapter.. but I get this error when I try accessing the swamp and after heading towards the dragon as well as going north of pelios

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That’s strange - do you have access to the game’s files? Someone else had this issue for a different chapter, but the fix involved modifying files. I can also upload a new version, but not until later today

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Yes I have access

So should I wait for the new update?

You can try this, but I will try to get an update out this weekend:

OpenWorldProject.ltproj/game_data/events/global_Enemy_Stat_Reqs.json

In there, delete all the comments, and change the references to ā€œ.itemsā€ to ā€œ.nonaccessoriesā€

Thanks man I appreciate i really love your game

what exactly I’m I changing I got confused

Just put a new build on dropbox actually! Try downloading it and seeing if it works.

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Still getting the same error while trying to Access the dragon lair even after downloading the Dropbox update but the swamp area is working

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I seem to be hitting a bug on Ebert’s Estate. When doing the puzzle, once I hit a switch it doesn’t kick me out of the puzzle I was working on, so I get stuck in a loop on which ever puzzle i was working on. So I have to just skip it.