Chair's Jukebox

Figured I’d share some of the tunes I’ve made for my hack/others for shits n giggles.

THWD Stuff:

Prep Screen:

Shitty Promo Music:

Attack:

Early Boss Battle:

Mid Boss Battle:

Late Boss Battle:

Final Map Theme:

Ending:

The Tale of Ternon:

Boss theme for Vergil:

Boss theme for Rodin:
(Coming Soon)

Boss theme for Diana:
(Coming Soon)

There’s also that Attaque song, but that’s in the repo so you can go get it yourself. :smiley:

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These are… not great, to be honest. Have you looked at taking any kind of music theory study at all? I think you could really do with some help in that area. A lot of these compositions have no sense of progression at all, which is really important in JRPG-style music. Your instrument choices could also be a lot better.

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I appreciate the honestly, and I’ve only really ever looked up scales. I do plan on learning more though. Do you know of any sources online that could help me out (free ones, preferably).

There are some really good YouTube channels. Michael New is really good for the basics. Once you understand what chord progressions are you could probably move on to 8-bit music theory. Alternatively, I am certain there are plenty of free online resources for the basics of composition.

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Some learning later:

Title Screen for Legends of Avenir (thread here) :

Emotional cutscene track for Hiraeth Legacies, (thread here):

@Agro do you feel like there’s been an improvement?

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emotional af

Title Screen: The melody really needs some space to breath and some new rhythms, like dotted rhythms or triplet rhythms - it’s all very on-the-beat and lacking any kind of momentum. The notes/harmonies are all kind of clustered in the same register; you might consider raising your strings to be higher up than the brass melody so that the melody stands out a bit more. As it is, the melody is difficult to distinguish (think What Lies At The End from FE15 for reference). It also needs a bass line, which could be accomplished by using timpani or bass guitar. The harp is making the harmonies a bit murky as well.

Valiant Remembrance: This one has some lovely textures and I love the close harmonies of the string section. You could again do with adding a stronger bass line in some of the repetitions so that the harmonic progression becomes clearer, but I think it’s quite nice as it is because it gives it a more ambient feel.

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Late, but to be fair to your early works, Derpin’ is basically perfect and is literally me when I’m trying to sleep but some meme song keeps me up until 2 am.

On the subject of music theory (which I am a novice in, but love to geek out about), would recommend Adam Nelly and Trevor Wong on youtube. Neely has some exploratory/experimental stuff for different styles, and Wong focuses on emo/math rock. Not sure how relevant that’ll be for GBA hacking (although an emo FE soundtrack sounds neat to me). These two are a bit more advanced and niche, but fun (For me at least) to learn about.

Andrew Huang also has a good intro to music theory: https://www.youtube.com/watch?v=rgaTLrZGlk0

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I actually would advise against watching Neely’s videos; they’re very unstructured and don’t really go into proper analysis, which is not a good foundation for beginner music theory. They’re fine if you want something interesting but you won’t gain much practical music theory from them. He’s more interested in shocking/engaging viewers than he is in teaching them.

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While they’re not perfect, I like that final map theme a ton. I look forward to seeing future stuff.

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Yeah, I wouldn’t recommend them to a beginner, but interesting to watch if you get more advanced. Agree that his stuff is less instructional by nature.

Theme song for the edgelord, Kitozawa from Vision Quest by @Pandan (thread here)

Just look at him:
image

https://youtu.be/4Vo_iWzgwN4

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I wouldn’t expect you to understand, kid. With this blade in hand… I will forge a new path. Get out of here, if you know what’s good for you.

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Genuine suggestion: consider remaking the soundtrack you did for THWD. Even though Agro’s scathing review on them was fairly accurate, you’ve since clearly learned and grown as a musician and I feel you might like to consider remaking the THWD tracks with the things you have learned. There is honestly some potential in them with some fairly sick beats.

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I agree. You likely have improved as a musician.

Remaking the THWD soundtrack

The project is done, if I did go back and redo any of them it’d just be for shits.

However I did make like 19 tracks for Fractured Realm (project link here) over the past few months if you wanted to check those out. Most of them are in the current public build (and for the time being I’m too lazy to share them here).

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But the sick beats…

Another character theme, Honeydew from Vision Quest.

image

https://youtu.be/miFt5Ee8IHY

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More Vision Quest character themes!

The man with the tragic backstory, doomed to be edgy… Gunnar:
FEBuilderGBA_2020-02-23_21-45-31
https://youtu.be/9CX3c14ealo

The protagonist himself, Storch:
FEBuilderGBA_2020-02-23_21-48-26
https://youtu.be/QTkVSicB6R8

*Tracks didn’t have actual titles at the time of recording

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