I know im my own person and i can mod however i please, but genuinely
How do you feel about removing armors from the game? Especially from a game with so few classes to begin with in FE15?
Armor in most games is pretty mediocre, needing more time to accomplish less.
Armor in echoes is uniquely terrible. Apart from the infamous teleporting witches and 3 space doubling magic, echoes armors really suffer from the lack of movement much more in a game so focused on either the boss being killed or the map being cleared. Even in maps where they would theoretically be better by tanking, like desaix fortress, clive’s maybe not getting doubled is pretty good and might make him more survivable if the magic doesnt immediatley kill clive or the armor.
Point is that armor classes are bad for the player, as an enemy unit they can be annoying but they add a fine-ish layer of strategy to a already barebones game.
In my playthroughs of echoes, I usually change lukas, forsythe, and valbar into cavaliers so they can still use lances that the game assumes they would want to have while letting them actually contribute with their stats.
I really dont feel like thinking about the armor class when fixing the design of echoes maps. So i might just change the classes of the armor units the player recieves and keep armor as an enemy class.
But yeah really armors in fe feel bad to use so pretty please can i not use them?