(i don’t know if the images show because i can’t see images only the links to the images)
anyway, if the images show after posting, the first image should be
of a fire emblem hack in febuilder. i layed down 25 green units, but
no matter how many more then 20, it is cut down to 20 on the number of green
units. this should be seen in the second images when i put it into action (gba emulator for pc)
my request is that someone please make it that i am able
to spawn the same amount of green units (in game) as
i am able for red units. i seem to be able to spawn as
many red units as i would like (haven’t tested the absolute limit)
but i would like it to be equal for the green units.
and if so, would it please be a regual fire emblem 8?
because that’s the common gba fire emblem for hacks
i understood that by a youtuber on a fe hack fe game,
i requested the same thing and he said
“It’s not possible since the memory can only hold 20 green units, you would need to rewrite the whole sprite storage routine for it to work”
& after i asked how might it be possible. he said
“it requires heavy ASM hacking, I’d recommend you to look for ARM and Thumb documents and tutorials”
then the next reply after that i was lead here, so i made an account
to the end i might get what i am looking for.
coding and things like that is way over me.
so i’m hoping a kind person on here that
knows way more about it might help me
with my request