There’s a few patches for vanilla FE games that effectively replace stat gains with stat losses.
OK, so now that this thing is pretty well tested and so far I think all the bugs are fixed I thought I’d officially release it! This just a dumb challenge hack of FE7 I made called Degeneration/Atrophy Emblem and well, there’s only one real gameplay change. Whenever you would have gained a stat in an after combat level-up, you will now lose it. This only applies to level-ups after battle, done specifically to make sure that enemies auto-leveling outside of battle will still level normally, so th…
The long awaited sequel to FE7 Negative Growths (which I never expected to be relevant) is here! This time around there are plenty of quality of life enhancements due to all the new hacks for FE8 that have come about after the decline of FE7 hacking. I must say I find them very enjoyable. Everything else though is the same as vanilla bar the obvious losing of stats as you level thing. HP can’t go below 1 and everything else can’t go below 0. If you have a way to get negative stats to work throug…
Here is the last entry in the negative growths trilogy. It’s been a while since the last installment but I was asked to complete an FE6 version so I went ahead and did it. I would like to shout out Geene for requesting this and helping test it. He is also the first person to my knowledge to beat FE8 Negative growths, at least on camera. Check him out if you’re interested in seeing him attempt FE6.
Be aware that if you want to use a translation patch to play this you must use an older patch. I h…
Negative Growth patches have been around for some time now but they were always missing a little… something. The basic idea of a Negative Growths patch is that rather than gaining stats on a level up, you lose them instead. Now with this new FE5 patch, the biggest problem of a hack of this sort is solved! You can finally have a game where you randomly lose movement on a level up and experience real pain!
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This patch contains 2 different versions: One where scrolls still increase your gr…
That being said, I don’t think there are any fully custom hacks with that design philosophy in mind. Unless someone wants to come along and make that a reality some day.
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