Amusing ROMhacking Glitches Thread

Don’t remember how it happened, but I found it in my old stash of screenshots.

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Just L̷̢̧̛̤͙̲̖͎̥̣̮̀̏̈́̾̈̐͑ͅy̶̨̡͚͓͚̰͈̰̙̻͉̠͇͈̰̘̱͒̀̓̑͠ṋ̸͉̙͎͌͆̊̉̐̕͜͝

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ezgif-682497e793026c
Presented without comment.

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That could be passed off as a pretty cool skill mind you it would be pretty op too

opanim

I made a ASMC at the Prologue’s EndEvent to call Mokha’s CustomOpAnim proc, then…

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that’s pretty cool looking, albeit unintended

Summary


No idea what I did


Everyone is Franzified


Squished


Getting there. I’m working on allowing players to choose which character each unit gets randomized into.

mGBA_ZVkXaJ8l9Q

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Sacred Stones.exe looks absolute fire Vesly! Keep up the good work!

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Welp, my first ROMhacking glitches, which I somehow did without even modding


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CONGRATULATION! Singular, yes.

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thats basic stuff lol

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oh hi there ch1


i think the way the waterway in the left map drains into the ch1 sea is actually quite pretty

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New map

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The FE8 prototype is interesting

This only happened after Colm opened a chest

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Tbh this reminds me of the Dragon Veins from Fates. Since some Dragon Veins change things on the map (like the ones that burn down trees in the Midori paralouge, I think).

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Context: I’m making it so that enemies that could attack the square you’re moving to will start shaking.

mGBA_OF3mgUozfF

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mGBA_thtPwldQzT

I finally solved this bug. It was caused by using <= in the replace moves menu instead of <. Very peculiar that it was affecting the map danger / move tiles, but I guess an out of bounds write can do that.

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I am very bad at coding so I have experienced tons of glitches in my work lol


I don’t even remember what caused this, but recruiting this skeleton in Project Jade originally messed up the map palette so bad. Kinda pretty tho tbh.

But then it just turned the map black. lol


Don’t remember what caused this one either but ASASASASASASASASASASASASASASAS

Not really a glitch, more of an error in the modulation of the track I was writing, but this wonky world map theme gets me EVERY time lol


Also not a glitch, but I forgot to align the mouth frames lmao

The one glitch that really gets me tho is in my Archanea remake, in one map, if a berserker lands on any specific random assortment of peak tiles (I have no idea which ones, there’s no rhyme or reason), they will be teleported out of the map. No clue why. At least I fixed the game freezing when that happens lmao

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Guns in movies be like:

Gun

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When my little timer hack hit 0 when I was looking at the chapter status screen this happened :sweat_smile:

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