
This marks the point where my sanity has officially reached the negatives tonight as I’ve lost my mind trying to get these fucking trees to work holy ghdnfjsfrngijrvndjnuvi gfnrdshngurhnuvjerdhnguhndrtrdhgrubgtrhuejwqbguoerwhbgnf
I’ve basically got all of the visual aspects of this tileset done and oh my god have i exhausted myself making the entire rest of it in one night from my last post on it. I don’t have an immediate estimate on when exactly this will be available, but I assure you that it’ll be soon. If I can keep sane.
Big things with this tileset are…
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inclusion of more floor tiles with their shadow variations, sourced directly from the Castle tileset
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a darker green grass color that both molds into road/paths a lot smoother but also makes…
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FORESTS. The original forests are in tact for those of you sadists who actually like those trees, but there’s also my Fields tileset’s forests and thickets (thanks Flasuban iirc for that).
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a raw copy of all of the important Peak tiles transferred 1 to 1 from my Fields tileset (all the other pieces are also there, but I just didnt have the energy today to finish putting them up/i dont use many more than this). There’s some hanging on the shadow side bits I forgot but that’ll be added by the time this is proper released.
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H O U S E S. Whole reason I even started this was to shove buildings into the Fort tileset and to possibly add my peaks to create Thracia maps in GBAFE even better. Every important building is here. I know that space CAN be saved on it but I really could care less, I’ve got so much stuff in here as is.
I also had to, uh, shift half of the tiles around to make room lmao
All palettes normally in FE8 are bork’d and will remain that way thanks to me using the tool that Vesly brought up to start with. I’m intending to find out a good setup for alternate palettes and even getting the carpet back itll be disappointing
BUT THAT’S ALL LATER BECAUSE ITS 12:50 AM AND I AM ABOUT TO COLLAPSE
