Taken from /v/
Meet Intelligent Systems staffer Nami Komoru, who is allegedly one of the main reasons why Fire Emblem isn’t what it used to be. Nami Komuro (小室菜美) joined Intelligent Systems as a planner after graduating from university. According to an interview, she did not have any prior experiences with the Fire Emblem series. For research purposes, she was was handed some of the older games by staff members so that she could get familiar with the series. However, the games were too hard for her and she complained that she was not able to clear them. She chose Intelligent Systems because the company was located close to her home in Kyoto. Nami did not have any interest in any games from the company.
She is said to have been perplexed and amused by some of the emotions that longtime fans expressed during the 25th anniversary FE concert. She also openly complained about a Fire Emblem Cipher live broadcast on Twitter despite having illustrators who work on that card game among her followers.
In an interview with the now defunct Official Nintendo Magazine UK, she admitted that she complained to the director about the difficulty of older Awakening builds and wanted the maps to be easier because she could not beat them. For Awakening, she acted as the character planner but was also involved with the story and event scripts. She created most of the characters, was involved in the main scenario and did some of the story and DLC events. The way she wrote the dialogue for some of the old heroes that appeared in the DLC missions was criticised by Japanese fans. They accused her of not doing justice to the characters and - in some cases - even severely mistreating them.
She has an obsessions with Inigo and Severa. Her Twitter account, which she deleted after she came under attack from Japanese fans, was @lune_of_laz - a combination of Luna (Severa’s Japanese alias in Fates) and Azure (Inigo’s Japanese name). She wants her characters to show up in as many games as possible. Not only did they appear in Fates, they also were among the first heroes players could summon in FE Heroes.
Due to the success of Awakening, she got an even bigger role in the development of the two Fire Emblem Fates games where she developed the main scenario, which was critically panned. Because she is a hardcore fan of Sailor Moon, she used the birthday date of her favorite Sailor Moon character Tsukano Usagi for Leo (June 30).
She also incorporates a lot of anime tropes and otaku baits into her writing.
Even though she hardly knows anything about the series, she got promoted to series supervisor and worked in that position on games like Smash Bros. 4 Wii U/3DS and Tokyo Mirage Sessions #FE. She was not involved with Fire Emblem Echoes, but is most likely currently working on the new Fire Emblem game for Switch and Fire Emblem Warriors. Fire Emblem Warriors is once again built around the games she personally was involved with, Awakening and Fates.
Japanese fans have created several wiki pages and Twitter accounts to spread the word about Nami Komoru’s mistreating of the series, but Western fans don’t seem to be familiar with her as of yet. If you care about the series, I recommend checking out some of the links and use Google Translate to read what’s been written there. There are still people at Intelligent Systems that can develop a good Fire Emblem game, as Shadows of Valentia demonstrates, but as long as Nami Komuro is involved with the main series, the future is looking rather grim.
Info page: https://www65.atwiki.jp/fesinceawakening/sp/pages/16.html
Wiki: http://fireemblemkomuro.wiki.fc2.com/m/
Twitter account about NK’s problematic remarks: https://twitter.com/nk_of_is
Twitter account: https://twitter.com/lamentfebot/
Source: http://boards.4chan.org/v/thread/383263331/why-fire-emblem-isnt-what-it-used-to-be