As the title suggest’s, what is the Most time consuming asset to make?
Whether it be portrait’s, battle animation’s, map’s, CG’s etc, 'Cause, I want to make some of them listed before, and I was wondering how time consuming it is to make said, asset, (especially battle animation’s)
And for my own curiosity, 'cause stuff like portrait’s should be more quicker to make then, say, a tile set.
just wonder HOW much longer it take’s to make something more advance (like a tile set) if you will.
because all i know how to make is spliced portrait’s and i might dip my toes in to other thing’s.
Just gathering info on what’s hard and what’s not.
I would argue that animations are probably the hardest to make if you want to make them look well-done, simply because you need to factor in positioning relative to the screen (and its other elements (UI, enemy position, etc.), how each frame animates to the next one so that it isn’t choppy or having visible aberrations (plus making all of the individual frames to begin with), the timings of each frame (smooth/fast/slow) and factoring in weight, tension, etc. as well as the sound effects and, if you want to be “complete” about it, potentially creating both M/F versions of the animation, depending on what it is.
Rereading my hastily made post, I realize it’s not even a reasonable sentence lmao.
What I’m trying to say is that an asset may be difficult to make by requiring a lot of skill but not a lot of time. An asset may be difficult to make also not necessarily because of skill required but just by how long it takes to complete.
I think they’re trying to say that something that is “most time consuming” isn’t necessarily “the hardest” & vice versa. The updated title seems to imply the two are interchangeable.
Oh, ok, so I should only say one or the other?
Edit: so i changed the title to make it so that I’m asking is it a experience jump or a whole new world
to making tile set’s or battle animation’s versus’s something easier like a portrait or a weapon icon.
Oh and, can I make it so that I can say what is the hardest AND time consuming?
so somebody can say " i’d say battle animations it’s really time consuming and hard!"
while another guy can say. “tile set’s are not hard, but it IS time consuming!”
and vice versa.
Hope that answer’s your request.
I really hope i’m not confusing anyone…
Should I have done this with a pole or something? I don’t know…