Weapon-Specific Battle Animation(s)

Hey everyone, I’m still pretty new using FEbuilder and I have a question about weapon-specific battle animations.

I have a custom battle animation i would like my hero unit to use, only when a specific weapon is wielded/used on an enemy. Any idea how to do this?

Thanks!

In the battle animations, you use Item specification (Special = 0) and set the item ID for the weapon (Weapon Type)

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Its the same method used to set ranged animations for melee weapons

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Wow so remarkably simply. Thanks!