Smacks
1
Hey everyone, I’m still pretty new using FEbuilder and I have a question about weapon-specific battle animations.
I have a custom battle animation i would like my hero unit to use, only when a specific weapon is wielded/used on an enemy. Any idea how to do this?
Thanks!
Zarg
2
In the battle animations, you use Item specification (Special = 0) and set the item ID for the weapon (Weapon Type)
1 Like
Its the same method used to set ranged animations for melee weapons
1 Like
Smacks
4
Wow so remarkably simply. Thanks!