How do I make a hybrid class? The animations get screwed up and Builder says there’s an error.
Hybrid classes require a patch to work properly. If you have the SkillSystem, you should already have a fix built in with that. If you’re not using the SkillSystem, you’ll need one of these two patches:
Patch Name:Limit Weapon Rank Display @FE8U
Author / Source:jjl2357, Blademaster, Hextator, Tequila
This patch fixes combat animations for hybrid units, and adjusts the weapon rank display to only show the ranks a unit has instead of showing either the four physical ranks or the four magical ranks. A version of this patch comes built-in with the SkillSystem and its Str/Mag Split.
Patch Name:MeleeAndMagicFix 20220721 @FE8U
Author / Source:melee and magic fix Hextator,Tequila,7743
This patch also fixes hybrid units’ combat animations, but instead of limiting the displayed weapon ranks to the ones the unit has, it toggles between showing the physical ranks and showing the magical ranks depending on what weapon type the unit currently has equipped.
How do I make Strength and Magic separate stats?
Install the SkillSystem. There is no alternative (unless you code it yourself). Strength/Magic Split in its current implementation is inextricably intertwined with SkillSys core functions.