Why is this one enemy moving so incredibly slowly when they load in?
Let me guess, it’s a reinforcement with an item drop. In the Unit Placer, make sure that “special: item drop” is only set on the first step of their movement path, not all of them. So, like this:
And not like this:
If you click on an individual set of coordinates in the path, you can change this to “None” from a dropdown in the menu that appears:


