I’m trying to edit an FE8 tileset by just adding a few simple 8x8 pixel tiles. However every time i try import an edited tileset into FEBuilderGBA, the tileset becomes all distorted. The color pallet seems to remain the same. Clearly i’m missing a couple of steps in the tile making proccess, I’m just not sure what they are. I tried messing with the pallets to turn things back to normal, but i’m not sure if that is how i fix it.