Now that the thread has been locked, I’d like to state that his write-up of mine was never intended to be some sort of “callout” post, whether one directed at staff or at ROMhackers. I wanted to provide a sort of guide for people who are new to writing and/or to FEU. However, I did not call it a guide and did not categorize it as such, because writing is a creative endeavour; there are no specific right or wrong ways to do things, especially not in a topic as divisive and polarizing as this particular one. The thread led to a heated discussion which ultimately resulted in a lock.
Basically, this is not a rant about hacks with tasteless content. It is, as I’ve mentioned above and in the thread itself, a type of pseudo-guide.
Original Post
Disclaimer: These are my personal thoughts on this matter, not necessarily the set-in-stone correct way to do things.
A frequent sighting on FEU in recent times have been hacks with “mature” content - hacks with quite disturbing and, frankly, tasteless dialogue for the most part. There are many publications across all media with increasingly mature, disturbing content, generally meant for adults. So, is there a place in Fire Emblem for mature content? Well…
Let me start this off by saying; I love media with mature content. Games like The Witcher, Metal Gear Solid and Max Payne just to name three. It’s not just games, either; mangas like Berserk and shows like Game of Thrones have huge followings. Obviously, there are a lot of people like me who appreciate this stuff. So, if these people get into FE Hacking, and they want to write a story, they might opt for a more mature approach to telling the plot of their hack, incorporating elements you’d see in M-Rated games, as opposed to Fire Emblem, which is, at most, T-Rated. At first glance, there doesn’t seem to be anything wrong with this concept.
Fire Emblem, first and foremost, is a game about war. And war is no happy thing - many terrible things happen beyond just people killing each other. However, if you actually take a closer look, you will see the problems with this whole idea.
CASE #1: ARTSTYLE/TONE MISMATCH
This point has been made by many users in the past across various threads, so I’ll just do a recap of sorts. First, we’ll be comparing screenshots from two games and one manga with Fire Emblem.
Take a look;
Comparison 2; Max Payne-FE
Max Payne 3
Fire Emblem: The Sacred Stones
You might have noticed that all of these mature media have artstyles and visuals that fit the stories that they’re trying to tell. Berserk has that beautiful dark and gritty visual tone thanks to Miura’s excellent artwork, and while MGS and Max Payne aren’t nearly as visually pleasing as Berserk may be, they still have that darker general tone to them. Now, the average mature-story-writing ROMHacker attempts to take story elements from aforementioned media and put them into Fire Emblem; the game with the colourful, bright characters, lush backgrounds, cheery music, comic-esque textboxes, all that. Imagine for a moment, an episode of Spongebob with the same visuals as always, but with a surprisingly darker plot; no jokes, no happiness, no laughs, none of that. Wouldn’t that feel odd? How about a game like Call of Duty with the colour palette of Spyro the Dragon? There’s a reason vanilla Fire Emblem balances itself between being serious about war and being comical in general.
CASE #2: POOR WRITING
“The mission is a man.” Saving Private Ryan, the 1998 Steven Spielberg motion picture, has a hell ton of gore, violence and death in it. Most of it is quite shocking and especially was at the time of its release. Yet, Saving Private Ryan does not come off as, and is not considered an “exploitation” film. Unlike exploitation films, Saving Private Ryan does not rely on its violence and shock value in order
to hold the viewer’s interest. This is because Saving Private Ryan is a well written and well acted movie. If you load your hack full of disturbing scenes with mature content, and you especially fail to properly execute these concepts, your hack will come off as something like an exploitation film, even if you don’t intend it to be.
If you’re making a hack and it’s the first time you’re writing an intricate story, you will inevitably be having problems, and there’s nothing wrong with that. We all start somewhere, right? We weren’t born with excellent storytelling skills. However, if you’re an inexperienced writer and you immediately kickstart a story that you want to be on par with something like Berserk, you’re effectively biting off more than you can chew.
CASE #3: A BUNCH OF OTHER STUFF
Obviously, some people might not want to see the disturbing things that happen in your game. To this day, most such hacks have failed to explicitly clarify that they contain questionable content; it wasn’t until staff intervention that they received a warning. There is no such thing as the ESRB/PEGI for fangames, so it’s up to you to give your own game a suitable rating. I had initially supported this idea during the discussion of FEE3 2020, and I think such a system can be established.
Another method of handling mature themes is implying things rather than outright showing them. Such examples are frequent in Fire Emblem; Valter in FE8 trying to “tame” Eirika, in his own words. Though it is never shown or said what he REALLY wants to do with her. There’s also a villager in Serafew in Chapter 5 of FE8 telling the player that soldiers from Grado have “singled out families from Renais for the most awful atrocities.” You’re never told what those atrocities are, but this line still gets the point across that Grado isn’t really that nice on Renais citizens.
The reason I’ve primarily mentioned FE8 is because almost all hacks that have had
issues regarding mature content were based on FE8. The things I talked about here
might not apply if you’re making a hack with SRPG Studio or some other form
of independent engine/framework.
Enough babbling from me. Sorry if this came off as a rant or if I’m beating dead a horse here, I just felt like getting this out of my chest.
idk
tl;dr edit: It’s not impossible to make a mature story work in Fire Emblem. Just think twice about the things you’re including in your hack and how they’re portrayed. My intent is not to prevent people
from attempting mature themes in their hacks, but rather mentioning aspects that they probably should think more thoroughly about.
Edit 2: If you see a hack treating mature themes in a way that you think doesn’t work or doesn’t look right, then please, PLEASE give the creator feedback on why you think that way rather than asking for the hack to be deleted and wiped from the face of the planet. Klok’s post further down below explains this in a great way.