The Hag in White [COMPLETE]

There’s always someone who is too curious :face_with_peeking_eye:

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They do have combat quotes in chapter 4. They’re just at the bottom of the battle quote list (it’s a bit disorganized, due to additions later on) and they’re not visible from the list itself because the battle quotes trigger an event (as these quotes have to activate two flags).

Anyway this is a really cool thing you’re doing.

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Oh, so I see! I’ve added them. Cool that you made separate ones for each chapter! What does the flag do?

also omg Sandy stop being so funny I’m trying to hate you

Capture1

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Were there changes made to the arena? I don’t remember enemies shooting to past level 30 and breaking caps left and right in vanilla gba. Is this a specific punishment for trying to train a certain swordmaster in ch.23? :pensive_face:

Vanilla arena enemies in fact can and do ignore caps in their scaling

I really like the latter. The border marks are super clear

after you win a battle in the arena the unit’s ‘super arena mode’ is turned on which causes the arena to spawn stronger enemies at you than normal. this is actually a feature programmed into vanilla FE8, but otherwise unused (or was programmed badly to be inaccessible, depending on what you believe)

Is my Kyra cracked or am i trippin???

Ugh, that Ai scale…

Anyway, im 100% sure you kyra is just crack lol

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Hoo boy, chapter 8 was a doozy to archive. I’m very impressed you wrote so many variants of the opening scene depending on who was dead.

I think you missed something, though: In the version with all four characters, Soter’s final line starts with a [ToggleSmile] to revert him to neutral after Phobos’ line. In the versions where Phobos or Hecate is dead, Phobos does not have a prior line toggling smiles on, but Soter’s final line still has the [ToggleSmile] command, causing him to smile in his final line instead.

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Doing lord’s work uploading everything, thanks man ! I’m really happy to re-read these chapters at my own pace.

Most of the early dialogue is smart as hell, Sandraudiga’s first scene with Kyra is full of quick wits and has the best cat & mouse vibe I’ve read in a long time.

EDIT: Something that is equally funny and heartbreaking is reading how callous Lorenzo is when handling Elias for the first time, knowingly putting him in prison for a fabricated crime by Sandraudiga. It's crazy to realize that it's the first scene between Lorenzo to Elias. I wonder if Lorenzo feels haunted after the events of the game when he thinks about how mean he was to Elias in the early chapters.

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That’s what i think as well, I think the scene was mean to portray Lorenzo as an evil character, it’s much like Zanac in Overlord..

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That stat tho

(btw, to do a spoiler blur, you have to click the “+” button on the formatting bar, not the “preformatted text” button.)

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Thank you so much, I edited my previous post! I’m completely new to this website, I think my first message was literally to thank you for uploading the Hag in White’s script online

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A few random thoughts and questions about new game plus content below!

Chapter 16x. Holy shit. I don’t know exactly what I was expecting but absolutely Sandy-sweeping pretty much the entire cast of the game was not it. It was a power fantasy which felt grueling to trek through in the best possible way. Absolutely loved it. That said, a few things piqued my interest:

I was kinda shocked to see Delilah of all people stick with Apate to the bitter end. I’d think the “opportunistic vulture” would want to bail as soon as the opportunity presented itself. It was Jane refusing to budge, wasn’t it?

Are Pedro and Alba playable here if you spare them earlier on? I’ve been wondering why they’re on the popularity poll and this seems like this might be the answer. If so I’m kinda disappointed that I missed out on Pedro gaming. He’s become an injoke with one of my friends lmao.

Is there a particular reason the game accounts for your Eudoxus unit selections but not Conan v. Dahl? Was kinda funny seeing Dahl rise up from the dead to fight with the people who killed him.

All in all a really cool bonus for putting in a second playthrough. Will absolutely take more evidence to add to the Sandy/Kyra toxic yuri agenda! <3

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Up to chapter 10 now.

One of the fun things about this project is revealing how I interpret the GBA’s limited stage directions. I could just render every Jump command as “(Character bobs)” or some such if I wanted to be completely objective, but I prefer to render it like an actual theater script. If anyone disagrees, though, I can change it.

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Since it’s been a while, I juts have to ask: is there a way to save the prince? He appears in the late game with a promotion item and a silver sword. One might think he is the Est archetype (late game character with ridiculous stats growth). Yet he is killed by the end of the same chapter. So, can he be saved in New Game+?

@LewynCollins

No. He seems to be another jab at FE series and romhack trends like Pheme. But he is a bonus unit for the postgame.

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I finished the main story in a frenzy and I love this hack to death. Seriously an all timer.

Endgame thoughts

When I realized exactly what the mechanic was in the Lifewringer Sandraudiga fight, my jaw dropped. And it dropped again when I saw the breakable wall as part of the final step.

Like so many other things in this game, what a masterful bit of gameplay and narrative design woven together. Sandy recovering herself puts a lot of pressure on your own severely reduced healing resources (never felt more vindicated for putting a lot of investment into Tiresias). The necessity to pile on her before she can move in each phase, putting your whole team to the test rather than just one or two boss killers. And the fact that you have to pile on her means you get to see all of your characters’ unique boss dialogues guaranteed. Not to mention, like, the whole sequence is so badass. I will be thinking about it for a long time.

Postgame questions

I know the ingame prompt even said to be careful in the base camp during postgame chapters, but I seem to have deleted a lot of my supports and repeatedly leaving and re-entering the camp doesn’t let me get them back? I’m noticing Hecate and Kairos’s A-support has disappeared, and I’m pretty sure Hestia and Pericles had a support that I can’t find a way to re-trigger.

Have I goofed something up irrevocably? Am I missing someone to talk to? Is Pheme’s presence messing with the characters’ support quantities?

By no means is this ruining my good time - I’ll probably change up my cast a lot for the postgame anyway - but please advise if there’s a fix because I really like Hecate and Kairos on my squad.

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