The main event: knives for girls. We’ve had male/female knife thieves, male/female knife rogues and male knife assassins for a while, and now that last missing link is fixed. This is based on Moocavo/Riku/FPZero’s female assassin so it should go there in the repo - the palette may be different, but the ordering is the same, so they’re entirely compatible with each other, and unlike the original animation this also comes with faction palettes based on the vanilla male assassin’s.
Also, some male knife assassin tweaks to go in line with the female knife assassin: an animation that combines Glenwing’s melee hood fix with Jj09’s ranged knives, since almost every other knife class animation in the repo follows the “javelin” trend (normal melee + throw ranged), as opposed to the “handaxe” trend (throw at both ranges) that Jj09’s knife assassin used. Also puts sheaths on the ranged knives. Download
TL;DR credit to:
Moocavo/Riku/FPZero for the ponytail female assassin animation
Glenwing for the fixed male assassin melee
Jj09 for the assassin knife animation
Scraiza and Sword of Heaven and Earth for the male assassin class cards
L95 whose female archer/myrmidon class cards had pieces taken for this class card
I finally finished all the Final Boss animations that I had been planning for a long time.
The animation is quite large and complex, so it was quite difficult to implement perfectly. These are animations that use Battle Animation, Spell Animation, and Transformation Animation at the same time.
If you can’t be bothered to implement them, but would like to experience what kind of animations they are, we have prepared ups (※Please apply to FE8 JPN). It is also included in the same location as the animation folder, so you can play with it if you like, although it is in Japanese. However, there is a bug that the speed of animations slows down considerably in some emulators due to overloading of large animations in CSA. In that case, I recommend John GBAC, which I use on my smartphone, and install it from Google Play or App Store.
By the way, SHYUTERz is not enough for this credit.
※Please check the Credit txt by yourself for the ups credit.
Seeing Pushwall’s Knife/Dagger Assassins reminded me that there was an inconsistency on Keks_Krebs/Peerless/SD9K/The_Big_Dededester’s Hoodless Assassin’s Bow animation: It had a sleeveless shirt meanwhile the Sword and Unarmed animations had the vanilla crop top, so I am here to fix that:
Greetings. I have made Animations for the Generic Wyvern Rider (Unpromoted) With them wielding a Sword including ranged Swords Animations. This is meant to complete the unpromoted wyvern rider’s weapon set. Here it is:
It’s my first post here so i apologize if it’s not well formatted.
Edit: Have fixed some Ranged Sword Frames. Link is now Updated. I apologize.
I made and posted this a while ago, but I don’t think I ever gave my explicit consent for others to use it. So here y’all go, use it to your heart’s content.
Spent a bit on this one, including testing to make sure the animation doesn’t crash when used, making sure the SFX was timed correctly and i wound up using the quieter step sfx and that was a problem, and I even added a ranged and unarmed animation which weren’t originally included.
Original can be found here, on based man ObsidianDaddy’s page. Credit goes to him for the original, I added unarmed frames and the ranged critical sword frames + scripted the whole thing.
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Also. I made a quick fix on the original animation, where the closed eye was misplaced on the frames where the arm is lifted (which I also fixed in my edit)