Szechuan Sword 2 Release Patch

Merry Christmas, everyone. And yes, you’re reading that right.

I’m sharing the patch for Fire Emblem Szechuan Sword 2.

(this art is by my friend Sam who worked on the game)

What to know

On a real note as to why I never released it,

There’s probably nobody who dislikes my own projects more than myself. Most of the things I create rather dumb. It’s all just for my friends and I keep to ourselves and to make each other laugh. But Szechuan Sword was different. For some reason I decided to make that one public, and I probably regret doing so. Of course the game itself wouldn’t really make much sense to anyone. It was a project based on a long-running RPG series that, again, we keep to ourselves to make each other laugh. But if there’s one thing I can look back on and appreciate, it’s the fact that I dared myself to try something new despite the fact I had little to no graphic design experience at the time.

But why hasn’t this game been released? Even if it’s all for a joke, I was never satisfied with myself in creating my own projects. After the game was basically finished, I had big plans to revamp it to make it mean something more, to make it better. But these plans fell through as I never had the willpower to get back into the ROM and do these changes. And then that eventually turned into me sitting on it for over a year… sorry.

Now I’m releasing the original version of the game, of course we went back recently to polish some things, add a few new doodads, and ensure the “legacy” version is ready for the public eye. I’d rather have this version ready for people to play rather than letting those who were looking forward to it to be forever dissapointed.

So Merry Christmas, I hope whoever plays it has fun of course! And I didn’t mean that whole speech to be a downer or anything, at the end of the day I loved messing around in Fire Emblem. I just want to explain my rationale.

Game Download & More

Here’s a download for the game, and I’ll also explain some important info first.

  • You can play the game from start to beginning perfectly fine. One or two characters might be missing voice lines and some other miscellaneous things could be incomplete. We all did a three-way test run before releasing it so hopefully it’s all sorted.
  • The supports aren’t complete. The entire cast is supposed to have them, but we only wrote around 60 in time. I’ll make sure to have a future update later down the line with all the supports completed and also to fix bugs that players may come across at the same time.
  • The game has a 17+ content rating. There’s nothing like NSFW in the game I can assure you. But it includes some vulgar language and offhanded references to things like ‘It’s Always Sunny in Philadelphia’, ‘Superbad’, and ‘Curb Your Enthusiasm’, so I’m giving it an appropriate rating to match. It would’ve been 18+ if that was an option.
UPS Patch Link

DropBox

Apply this patch to an English rom of Fire Emblem Sacred Stones

Video with all Voice Clips, if you get a kick out of that sort of thing

YouTube

Credits

Okay, I know there’s a whole credit rule, but I’m kind of clueless on what to actually include. The game has nothing from the Repository (as far as I’m aware?). So I’m sort of spitballing here. And it’s been so long that I really can’t remember some specifics. But the last thing I’d want it to break some sort of rule.
Portraits/Battle Animations - Me, Sampsons
Voices - Me, Sampsons, IamPieGuy, Maddoox123, and various other friends who don’t have an online presence to warrant this
Maps/Game Logic - Me
Support Writing - Me, Sampsons, IamPieGuy
Music - Midis from vgmusic.com

I’m off to go to the movies for Christmas so if something is up then shoot me a message. I’d hate to flub this LMAO!

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WE LOVE YOU KALASTER

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it’s a postmodern christmas miracle!

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szechuaning my sword to this

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ooh funni hack 2, yay

Please don’t be too hard on yourself. I really like your Szechuan Sword1 and have completed the Chinese localization introduction for players in the Chinese region. I have also been waiting for the release of the sequel. I will always support you. Come on

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ok i m at the final chapter but can i just say that this game is peak? I Loved the first game and i adore the second one even more.

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finished the last chapter now, truly peak gaming. In the near future i think ill do a replay of both of the games because they are simply peak.

So Hard Mode has some issues, chapter 9 will just softlock since the game isnt running the enemy loading event properly, and in chapter 10 the map just auto beats itself. 12 and 13 also seemed to have problems in the event.

However this is pretty easy to fix, you can open the events for the chapter on FEBuilder and copy paste the enemy formation to a few rows above (just compare it to another map’s start events to see exact positioning) and this will solve the trick. An alternative would be to remove the actual Hard mode checks.

Despite this, really having a blast! Sasuke being so much better than Naruto is pretty funny.

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Finished a run on normal mode and had an absolute blast! Super glad this finally released.

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I did it.

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haha, sorry about that one. Little ol’ me forgot to add a little dialogue box that said hard mode was unfinished. But it was only a matter of me not getting to adding the alternative enemy layouts for hard mode. but thanks for bringing this to my attention anyway

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Did a run of this today. Had a great time, and glad you released it. The ending was even pretty heartfelt, knowing how this got released. Here’s the four big guys of the run:

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