Standing Animation Question

I got it working! (link removed)

Solution:

  • No 0x85 commands in Modes 9/11 (this means no C01, and unfortunately means no sound effects.)
  • Add 10 idle frames to the start of Mode 7 and 8 before the C02/C18
  • Add 10 idle frames to the end of your attacks after C06 and before C0D

So my standing animation looks like:

//begin Mode 9
18  p- Unsheathe-1.png
5  p- Unsheathe-2.png
5  p- Unsheathe-3.png
1  p- Standing-1.png

My dodge looks like:

//begin Mode 7
10  p- Standing-1.png
C18
1  p- Standing-1.png
C0E
3  p- Dodge-1.png
1  p- Dodge-2.png
C01
3  p- Dodge-1.png
C0D

And my attack looks like:

//begin Mode 1
C03
C07
1  p- Standing-1.png
2  p- Attack-1.png
C1B
2  p- Attack-2.png
2  p- Attack-3.png
2  p- Attack-4.png
6  p- Attack-5.png
5  p- Attack-6.png
5  p- Attack-7.png
5  p- Attack-8.png
5  p- Attack-9.png
C04
C1A
C1F
10  p- Attack-10p.png
C01
5  p- Attack-11p.png
5  p- Attack-12p.png
5  p- Attack-13p.png
2  p- Attack-14p.png
C22
2  p- Attack-15.png
2  p- Attack-16.png
3  p- Attack-17.png
3  p- Attack-18.png
3  p- Attack-19.png
3  p- Attack-20.png
3  p- Attack-21.png
C06
10  p- Standing-1.png
C0D