I don’t know how frequently I will add new stuff here, but I’ll keep this up to date with any F2U or F2E assets as I make them, as well as potentially some things that fall under neither category. Much of this will also end up in the repository, but I figured I’d make my own art thread regardless.
Anims, portraits, and the like are only F2U/F2E if marked as such in this thread. Should also be apparent because only some stuff will have download links or be formatted, but figured its worth mentioning.
I figure it’s not worth submitting to the music repo, considering it’s mostly just edited versions of DS midis, but I’ve got some tracks from various DS games, altered to sound good in GBA (loop points, volume control, and instrument changes, mainly). I’ll add previews for em eventually, so until then, you can test them in a ROM without saving in case you don’t like 'em.
Mostly Valkyrie Profile: Covenant of the Plume music, but there’s also a bit of AAI2, Nintendogs, Viva Pinata, and Mario Party. Quality has SOME variance, Valkyrie Profile tracks generally are easier to work with than the others, but the rest also work well imo.
All of it is F2U and F2E. Folders are separated by game, though games without enough tracks (either currently or planned) don’t get a folder (tracks will be labeled for the game they’re from though). I’ll also add a track list to the main post (with previews once I make em).
I brought up previously that I’d likely release the generics I make as F2U portraits. Finally made one for soldiers (+ some recolors) so I’ll make good on that now. While the head is based on Kent’s and the helmet is pretty much just Maxime’s/Cameron’s, the body is fully custom.
These portraits are F2U, and you can recolor them as you please. The minimug is left pretty much blank, but it shouldn’t be an issue if you’re using these for dialogue and whatnot.
We trust you will be a great asset to the company.
Silly Lethal Company battle animation reskin that I might upload the folder for once I clean it up more. Not F2U atm but once it’s fully complete it probably will be.