Here’s the Water Manakete transformation
Are enemy attacks still going to reach the dragon if it’s that far off the center?
Currently no, but I’m having 2 versions, one that stays centered and 1 that acts as a spell of sorts (transforms, attacks, then returns to human form).
Wasn’t sure if full transformations were easily coded yet or not.
I think it’d be better to just have the untransformed kete already be further behind so the pool of water doesn’t need to move.
They are, I can help you with that, but they are specific for FE8, if you want them for FE7 I can help with that too. But they are a bit buggy in FE7 and have small frame limits to them.
Your work is amazing! So many animations in a short time, and the quality is so good! Can’t wait to see all of them finished
If I didn’t hate scripting so much I’d probably have everything ready to roll lol.
Just get other people to do the scripting for you.
So cool! Will you add your stuff to the general repo?
Hopefully this weekend, I’m still working on scripting them and then I have to change the files to match the layout the Repo uses.
Fabulous!
When I was a boy…there were DRAGONS!
Drago… is that you…?
Dragons and their Manaketes
Everything changed when the Fire Dragons attacked, only the Dravatar, Dragon of all 4 elements could stop them, but when the world needed them most, they vanished!
(Dragons take a while to sprite! I’ve gotten 3 frames of the Water Dragon’s attack done with a rate of 1 per day!)
Sir thanks for that reference.
Take your time with these each one looks well done. I think the wind may be my favorite.
The wind dragon is actually a combo of 2 different Dragon designs I had. I originally had a FE game plan that had 7 elements with a Dragon for each (Water, Earth, Wind, Fire, Light, Dark, Nature/Life), but I cut that plan down long ago, but the Nature and Wind element ended up getting combined here into the Wind Dragon.
Man your work is some of my favorite I’ve seen on here, you’re tackling concepts (more manaketes, monsters, chocobo knights) that are insanely interesting or sorely needed and you’re somehow pumping these out at a godlike rate.
My Crippling Depression always makes for a great Sprite Session!
…oh
Her wings are messing me up so much!
Official art has them looking feathery, while in game they are more leafy!