I am trying to event my first chapter. The text is written out for the events, but when I try to insert them with EA, this is whats showing up:
Finished.
Messages:
Tutorials disabled
Events end at offset 0xD80259
33 errors encountered:
File Chapter 1 Test.txt, Line 55, Column 1: Symbol Good isn’t in scope
File Chapter 1 Test.txt, Line 72, Column 1: Code ENDA’s offset $D801B1 is not divisible by 4
File Chapter 1 Test.txt, Line 76, Column 1: Code ENDA’s offset $D801C1 is not divisible by 4
File Chapter 1 Test.txt, Line 79, Column 1: Code MUSI’s offset $D801C9 is not divisible by 4
File Chapter 1 Test.txt, Line 80, Column 1: Code FADI’s offset $D801CD is not divisible by 4
File Chapter 1 Test.txt, Line 80, Column 2: Code HIDEMAP’s offset $D801D1 is not divisible by 4
File Chapter 1 Test.txt, Line 80, Column 2: Code BACG’s offset $D801D5 is not divisible by 4
File Chapter 1 Test.txt, Line 80, Column 2: Code FADU’s offset $D801D9 is not divisible by 4
File Chapter 1 Test.txt, Line 80, Column 2: Code SHOWMAP’s offset $D801DD is not divisible by 4
File Chapter 1 Test.txt, Line 80, Column 2: Code TEX1’s offset $D801E1 is not divisible by 4
File Chapter 1 Test.txt, Line 80, Column 2: Code REMA’s offset $D801E9 is not divisible by 4
File Chapter 1 Test.txt, Line 81, Column 1: Code MUNO’s offset $D801ED is not divisible by 4
File Chapter 1 Test.txt, Line 82, Column 1: Code ENDA’s offset $D801F1 is not divisible by 4
File Chapter 1 Test.txt, Line 85, Column 1: Code MUSI’s offset $D801F9 is not divisible by 4
File Chapter 1 Test.txt, Line 86, Column 1: Code FADI’s offset $D801FD is not divisible by 4
File Chapter 1 Test.txt, Line 86, Column 2: Code HIDEMAP’s offset $D80201 is not divisible by 4
File Chapter 1 Test.txt, Line 86, Column 2: Code BACG’s offset $D80205 is not divisible by 4
File Chapter 1 Test.txt, Line 86, Column 2: Code FADU’s offset $D80209 is not divisible by 4
File Chapter 1 Test.txt, Line 86, Column 2: Code SHOWMAP’s offset $D8020D is not divisible by 4
File Chapter 1 Test.txt, Line 86, Column 2: Code TEX1’s offset $D80211 is not divisible by 4
File Chapter 1 Test.txt, Line 86, Column 2: Code REMA’s offset $D80219 is not divisible by 4
File Chapter 1 Test.txt, Line 87, Column 1: Code MUNO’s offset $D8021D is not divisible by 4
File Chapter 1 Test.txt, Line 88, Column 1: Code ENDA’s offset $D80221 is not divisible by 4
File Chapter 1 Test.txt, Line 91, Column 1: Code MUSI’s offset $D80229 is not divisible by 4
File Chapter 1 Test.txt, Line 92, Column 1: Code FADI’s offset $D8022D is not divisible by 4
File Chapter 1 Test.txt, Line 92, Column 2: Code HIDEMAP’s offset $D80231 is not divisible by 4
File Chapter 1 Test.txt, Line 92, Column 2: Code BACG’s offset $D80235 is not divisible by 4
File Chapter 1 Test.txt, Line 92, Column 2: Code FADU’s offset $D80239 is not divisible by 4
File Chapter 1 Test.txt, Line 92, Column 2: Code SHOWMAP’s offset $D8023D is not divisible by 4
File Chapter 1 Test.txt, Line 92, Column 2: Code TEX1’s offset $D80241 is not divisible by 4
File Chapter 1 Test.txt, Line 92, Column 2: Code REMA’s offset $D80249 is not divisible by 4
File Chapter 1 Test.txt, Line 93, Column 1: Code MUNO’s offset $D8024D is not divisible by 4
File Chapter 1 Test.txt, Line 94, Column 1: Code ENDA’s offset $D80251 is not divisible by 4
No data written to output.
Thats a whole lot of errors. Can anyone help me? Here is the text file I am using:
//Made by markyjoe1990 of Youtube
//Modified by Nintenlord
#define DISABLE_TUTORIALS
#include EAstdlib.event
EventPointerTable(0x06,Pointers)
ORG 0xD80000
Pointers:
POIN Turn_events
POIN Character_events
POIN Location_events
POIN Misc_events
POIN TrapData TrapData
POIN BadEN
POIN GoodEN
POIN Opening_event Ending_event
Turn_events:
TurnEventPlayer(0x00,Opening_event,1)
ENDA
Character_events:
ENDA
Location_events:
Village(0x04,Gate1,1,2)
Village(0x05,Gate2,11,8)
Village(0x06,Gate3,1,17)
Seize(0x07,Ending_event,17,27)
Vendor(ShopData1,3,23)
Armory(ShopData2,11,3)
ENDA
Misc_events:
CauseGameOverIfLordDies
END_MAIN
BadEN:
UNIT Empty
GoodEN:
UNIT 0x03 0x01 0x00 Level(1,Ally,False) [04,00] [04,01] [IronSword] [0x00,0x00,0x00,0x00]
UNIT 0x04 0x18 0x03 Level(5,Ally,False) [04,00] [05,01] [IronBow] [0x00,0x00,0x00,0x00]
UNIT 0x05 0x16 0x03 Level(20,Ally,False) [04,00] [03,02] [SteelSpear,SteelAxe] [0x00,0x00,0x00,0x00]
UNIT 0x06 0x1D 0x03 Level(5,Ally,False) [04,00] [03,01] [Heal] [0x00,0x00,0x00,0x00]
UNIT Empty
Opening_event:
MUS1 0x0002 //Will change later. Just for testing.
Text(0813,0x22)
FADI 10
LOU1 Good
MOVE 0x03 [4,1]
MOVE 0x04 [5,1]
MOVE 0x05 [3,2]
MOVE 0x06 [3,1] 0x1
OOBB
ENDA
Ending_event:
MNCH 0x01
ENDA
TrapData:
ENDTRAP
ShopData1:
SHLI IronSword IronSpear IronBow
ENDA
ShopData2:
SHLI Heal Mend Vulnerary
ENDA
Gate1:
MUSI
Text(0814,0x0D)
MUNO
ENDA
Gate2:
MUSI
Text(0815,0x0D)
MUNO
ENDA
Gate3:
MUSI
Text(0816,0x0D)
MUNO
ENDA
MESSAGE Events end at offset currentOffset
//The map for this chapter is at offset: D01000