There’s the battle palette rework, but you have to assign a different palette per class because most animation palettes don’t share the same palette order.
EDIT: Nevermind, this isn’t implemented into FEBuilder yet.
There’s the battle palette rework, but you have to assign a different palette per class because most animation palettes don’t share the same palette order.
EDIT: Nevermind, this isn’t implemented into FEBuilder yet.