RNG Calculations

I’ve got a very niche question that I cannot seem to find the answer to anywhere else.

Is it possible to change RNG calculations from 2RNG to 1RNG? If so, how is it done?

Thanks in advance.


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I apologize for my ineptitude, but I cannot for the life of me figure out how to implement the patch. I cannot figure it out myself nor can I find a guide on the internet. Is there a quick explanation on how to insert them?

use event assembler to install

I tried doing that, but it still seems to be using 2RNG… Hit values in the 40’s nearly always miss and everything above 60 almost always hits.

Did you turn on whatever global flag that was assigned to control it?

I looked in the flag list and it is nowhere to be seen…

The default flag used by that hack, according to the event file, is 0xB1. You could not find flag 0xB1?

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Oops. I figured it would label the flag appropriately. I’ll try it.