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- Hacking method:FEBuilder
- Base Game: FE8
- Steps to reproduce: I messed with items, made custom levels, classes, and whatnot
Still working on that norse inspired rom hack. It will have Pokémon in it
I pondered on the idea of adding Pokémon to my rom hack, and came to the conclusion that I should make them similar to battalions from FE3H, each has the Poké Ball logo on them and a patched AoE effect. It worked out great! My playtesters have stated they’re a major game changer.
My issue though is that when they’re depleted, they’re gone for good, and I don’t know how to go about replenishing them.
Is there a proper command that makes it so that the game checks if the item is there, confirms whether or not it is there, then gives the unit the item if it doesn’t have it already?