Here is a link to the github repository although this the the repository I am actively developing from and the game is NOWHERE near playable, but you can look at my ugly code if you so desire
Edit: I just realized putting FE7 tilesets and stuff on my github is a great way to get banned for copyright infringement so i removed all the image files that aren’t mine so the project probably wont run in unity for you, but my scripts are still their if your interested. I’ll probably have to replace all the art for when I actually publish this as I don’t want to catch a lawsuit from nintendo or something. I’ll cross that bridge when I get to it.
So I had a stupid idea to work on over my winter break, recreating the GBA Fire Emblem games in the game engine Unity.
I realize their is youtube videos of this already being done but as far as I could tell nobody has released their code publicly which I plan to do once this project gets to a more finished state. Below is a gif of the progress I have so far (movement is working)
The glitch on the right is because I only have a 10x10 grid placed for testing
Would this actually be useful to anyone? I have no idea but I’m having fun working on it so far and don’t plan on stopping until I have a working prototype to publish.
I’m new to feuniverse so i’m just leaving this un-categorized as it didn’t seem there was an obvious fit for this post.
please let me know your thoughts on this stupid project of mine. Also would their be any interest in some videos detailing the technical side of how I am actually implementing all this stuff?