Ranged weapon soft locks?

So this is happening off and on with the windsword and tomahawk
but only at melee range but not consistently.
Any advice guys?

Most likely a problem with the animation. But if you want more help, you should send a report if you’re using FEBuilder, or post what you have otherwise.

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If I had to guess, from what you showed, the attack miss animation is missing a either a Code 6 or Code D to start the opponent’s turn and the game is just stalling because it doesn’t have any instruction for what to do next.

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I am leaning towards this being mostly it. Since the hero animation is standard. It must be the wolf rider from the repo.