FAQ
Do I need to cite myself?
- You can if you want to; it can help reduce any confusion over asset authorship or ownership.
Do I need to cite Nintendo or other commercial entities?
- The above crediting and permission policy applies to fanmade assets only. For assets directly ripped from other Fire Emblem titles, don’t worry about it, we all know where they’re from. For direct sprite rips from other commercial titles, it is a courtesy to list the name of the game and possibly the ripper, but it is not required.
What if the creator doesn’t require credit to be given?
- This can get messy, because we (your audience) won’t be able to know what agreements you do or don’t have. Strictly speaking, it is within the rules to use an asset without credit if the creator explicitly tells you that it is okay to do so, but you should make a note somewhere that this is the case to avoid being reported by well-meaning onlookers.
What about AI-generated assets?
- As per our AI Art Policy, works that are primarily AI-generated do not require explicit permission to use, nor do they need to be credited, regardless of the original prompter.
I’m a creator. Can I withdraw permission from a project that uses my work?
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Yes, but you should tell the project creators directly that you are no longer allowing them to use your work – We don’t expect project creators to scour the internet to discover that you’re pulling your work.
Permissions apply at the time a public release is posted to FEU. Project creators won’t be required to retroactively scrub any previous releases.
Note that many real licenses irrevocably grant rights to use your work under the license conditions (notably, most of the creative commons licenses). Permissions on these cannot be withdrawn by the license terms.
Why are code and art held to different standards?
- Many real lawyers have tried (and failed!) to nail down what, exactly, constitutes “using” someone else’s code. Our policy attempts to reflect those of the wider programming and artistic communities regarding allowable use.
What if my work was made by a team?
- This can be handled on a case-by-case basis, but if the individuals involved are okay with being collectively credited as part of “The [Project] Team” (etc), that’s fine.
Legally, what does “F2U” and “F2E” mean?
- We made a previous post here discussing how we treat fair use. If you want more precise language, we treat F2U as CC-BY-ND and F2E as CC-BY with the exception that the creator may revoke the rights of individual users to the work in question.
Can I splice pieces of F2E sprites into my own work?
- Yes, with the following caveats:
- The creator of the original work must be credited by you and anyone that uses the derivative work. In other words, if person B makes a mug using parts from person A’s F2E work, then both A and B must be credited by any downstream users of that mug.
How do FEU’s crediting guidelines apply to commissions?
- If said commissions are posted on FEU, then they will be treated like any other creative work and held to the same guidelines. Otherwise, ultimately, what you choose to spend your money on is up to you. Buyer beware, and so on.
Can I use F2U or F2E assets in my commercially-licensed game?
- “F2U” and “F2E” are terms for FEU-internal use only, and do not constitute or replace a proper license on the works in question. We make no guarantees about the legality of any works released under those terms as they pertain to any real-world intellectual property statutes. FEU is not the venue under which to sort these issues out, talk to your lawyer (and the artist!).
What happens if my project does not meet these guidelines?
- That depends a lot on how much you’re missing. If you’re just missing a few things, we’re typically happy to let things slide while you fix them. For bigger infractions, we may temporarily de-list your project until you can get your credits in order.
This policy is different than [past decision]! What gives?
- That’s one of the reasons we’re taking the time to write this down. In the past, we largely enforced project crediting by vibes and relied on word of mouth to spread good practice. By putting this out in the open, we’re hoping to be more direct about what is and isn’t allowed use.