So, I’m part of a global society that cares and puts way too much time into a hobby. We have a convention yearly in which everyone travels interstate and often internationally to present our work to an audience of people who are into the same hobby. People are rarely paid for their work that they put into the community - in either performing or organising events.
That society is the Barbershop Harmony Society (technically I’m in the Australian equivalent society but that’s not the point here)
One of the things that I’ve learned from being on the management committee of my own chorus is that yes, while we do indeed want to capture that “blue ocean” audience, we also have to remember that what we do is a very niche hobby and has limited appeal. We want to grow our audience and our membership, but that isn’t going to happen overnight.
For communities like this, we have to focus on having an uncompromising vision for the community and work towards that - that is what will allow the community and audience to grow organically. Having a strong community that looks after and mentors one another is what’s going to allow the community to flourish, and FEU has done that exceptionally well - just look at how accessible hacking has become, and how many talented and brilliant modders and artists we’ve attracted to the community. In the days where Dream of Five was the premiere hack, I’d never have dreamed that this would be possible.
I’ve seen people complaining about the fact that we didn’t get much of audience this year, but it sure is a hell of a lot more than last year’s - while I don’t have access to analytics, it seems we have an established subscriber base to feed from and that will continue to grow on its own over the years. I do think that the legally dubious nature of our hobby is part of the reason that YTers are a bit hesitant to promote the event.
I didn’t realise how much work went into organising FEE3, but in my opinion, we should absolutely put our efforts towards having a sustainable model so we don’t get organiser burnout, and if that means offloading some of the work to people that want their work presented, well… so be it. We should not be encouraging a model that has an asymmetrical amount of work for a select few while those who benefit from the event have to do very little (hacking work aside).
If that means you only end up presenting your project every, say, 2 years or so, because it’s a lot of work to do the promotional stuff, then… that might have to be it.
I was very pleased with the quality of hacks this year - we got quite a lot of “chocolate”-hacks and cool tech demos. It definitely seems smart to create some strong criteria for making an entry. Perhaps this might be a less popular opinion, but we could even consider limiting projects to not be able to present 2 years consecutively (i.e. you only get to present the same project once every 2 years). That means asking people to sit out a year in the interest of allowing more spotlight for newer projects and less work for the organisers.
I admit that I was technically on the promotions team but didn’t ultimately end up doing much aside from making @ghast make a post - I think a bit more clarity about who the team leader was and who was in the team would have helped. I also ended up unexpectedly busy IRL when I’d volunteered to help, months beforehand.
But yes, I do agree that the event is a celebration of the community’s efforts and we should not compromise on that just to get a more polished or promotable product - that’s not at all in the spirit of the community.