I have been working on this project for a couple of weeks, my first hack. Though the story had already been in play a long time ago (DnD game with my friends), it has changed drastically. I am very interested in the potential for hacking, so would love to receive any feedback, be it negative or positive.
Summary
500 years ago, the Holy Dragon Empire ruled the whole known world. However, when the Emperor died, a brutal civil war erupted between his five children which almost destroyed everything. Ultimately, after 30 years of war, only the firstborn and his middle sister survived and struck an uneasy peace.
In the year 534 of the Holy Dragon Empire, this power is now a former shell of its glory. Corruption runs rampant, its neighbors plot its destruction, and Emperor Cassius is on the verge of death, to be succeeded by his son, Augustus. Unfortunately, the powers that be have other plans, and soon, a War of Dragons will threaten the continent again.
Features so far
- So far, 20 playable characters split into two routes. (Expect double those numbers by the end).
- Personal and Class skills (Done for the first 10 levels approx, still a WIP)
- Modified swords, bows, lances, and axes to make them more interesting. Several of those with multiple modes.
- Anima magic is divided into four branches, and each one has it’s own style.
- Magic similar to 3H
- Unique classes (Sword Knights, Hunters, Vagabonds, etc) that make for great additions.
- Tougher enemies overall. Expect to be hit and be hit hard, min damage is always 1. So no uber tanks.
- Lengthy plot exposition, and interactions between characters.
- Expect choices every now and then, with multiple choices in the same chapter.
Planned features by the end of November
- Finish working on more varieties of axes, bows, and lances. (DONE)
- Add support for the Augustus - Branch (DONE)
- Add new spells for specific characters. (DONE)
- More skills (DONE)
- 3 chapters done of the next branch 2/3 DONE
- Implement any feedback DONE
Credits
Since my artistic skills are none, I have used a lot of the art, animations, and work in the repo, so here we go.
- FE9-10 CG Rips
- Knight (M) SALVAGED Bow {SALVAGED}
- Knight (M) SALVAGED Lance {SALVAGED}
- Knight (M) SALVAGED Sword {SALVAGED}
- Brigand (M) Wolf Rider {Zoramine}
- Axe Cavalier (M) {Leo_Link}
*Cavalier (M) Sword {FPzero}
*Mauthe Doog (U) T3 (EldritchAbomination)
*{2WB} (Icon Blitz 1) Imperial Blade2
*{2WB} (Icon Blitz 1) Imperial Axe1
*{Beansy} Binding Blade(G
*{Beansy} Helix Blade (Vengeful)
*{Beansy} Bowgun}
*{Beansy} Iron Crossbow
*{Beansy} Silver Crossbow
*{SacredStones} Baselard
*{SacredStones} Poleaxe (FEH) (SacredStones)
*{Zelix} icon 155
*{Beansy} Brynhildr
*{2WB} (Vanilla + Blitz) Holy Maiden
*{2WB} (Icon Blitz 1) Swordreaver
*{2WB} (Icon Blitz 1) Elfire
*{2WB} (Vanilla + Blitz) Forblaze
*{Artist Unknown} Fire Magic (2)
*{Artist Unknown} Thunder Magic (2)
*{Artist Unknown} Thunder Magic (3)
*{Artist Unknown} Thunder Magic (5)
*{Batima} Mjolnir
*{Batima} Rexbolt
*{Valak} (Icon Blitz 1) Tome 9
*{J-Treecko} Icon 13
*{J-Treecko} Icon 47
*{J-Treecko} Icon 57
*{J-Treecko} Icon 183
*{ZessDynamite, Rainlash} Icon 318
*{ZessDynamite, Rainlash} Icon 359 - [Niamh (Cipher) {ZessDynamite, Arcth}
*Tobin (Gaiden-style) {GabrielKnight}
*Fergus {CranJam}
*Iuchar (New version) {Melia}
*Nanna (New version) {Melia}
*Oifey (New version) {Melia}
*Priscilla {Plant_Academy} [F2E]
*Tibarn {NickT, Stitch}
*Noire (ShadowFlygon)
*Bandit (Version 3) {Melia, Random Wizard}
*Villager (Female, version 1) {HyperGammaSpaces}
*{AmBrosiac} OC Lennon
*{Kanna} [F2E] OC 60
*{Kanna} [F2E] OC 77
*{Kanna} [F2E] OC 78
*{MeatofJustice} F2E OC 27
*(Valak) F2E OC 7 [AI]
*(Wasspix2, Shark3134) F2E
*{Zeldacrafter} OC 2
*{Zeldacrafter} OC 3
*{VelvetKitsune} F2E OC 1 [AI]
*Alice Alt1
*XVI_Eve
*Zarg_Bandit [F2E]
*ZoramineFae_2
*[Brigand-Style] [M] Mounted Marauder by Spud
*[Fighter-Reskin] [M] AS Bjarki
*[HunterM] [F] Hunter by MeatOfJustice
*[HunterM] [M] Hunter by MeatOfJustice
*[Soldier-Variant] [M] Lightweight Lancer by Alusq
*[Thief-Base] [F] Cath Custom by RedBean
*[Knight-Custom] [U] FE10-Style by Nuramon
*[FE8 Ephraim-Base] [F] T1 Vanilla Repack +Weapons
*[Cleric-Reskin] [F] Egyptian
*[Cavalier-Base] [F] Vanilla +Bow
*[Cavalier-Base] [M] Vanilla +Bow
*[Cavalier-Variant] [M] Leo’s Axe Cavalier Noble by Leo_Link
*[Cavalier-Variant] [M] Leo’s Lance Cavalier by Leo_Link
*[Troubadour-Reskin] [F] FE7-Style Repal +Weapons
*Marauder (M) Basic Axe {Blademaster}-stand/walk
*Hunter (F) {MeatOfJustice}-stand/walk
*Solider (M) DSFE12 {AstraLunaSol}-stand/walk
*Solider (F) DSFE12 {AstraLunaSol}-stand/walk
*Knight (U) FE10-Style Axe {Unknown}-stand/walk
*Knight (U) FE10-Style Bow {Unknown}-stand/walk
*Knight (U) FE10-Style Lance {Unknown}-stand/walk
*Knight (U) FE10-Style Magic {Unknown}-stand/walk
*Knight (U) FE10-Style Sword {Unknown}-stand/walk
*Lord (M) Ephraim Sword {Teraspark}-stand/walk
*Axe Cavalier (M) {Leo_Link}-stand/walk - [Cavalier (F) Alt Axe {RobertFPY}-stand/walk
- [Cavalier (F) Alt Hair Lance {SALVAGED, flasuban}-stand/walk
*[Cavalier (F) Alt Hair Sword {SALVAGED, flasuban}-stand/walk - [Troubadour (F) Lance {SALVAGED, Pikmin, Merpin}-stand/walk
- [MK-Variant] [F] L’Arachel by RedBean
- Troubadour (F) {IS}-walk/stand
- XVI - Sir Snoot
- {CapibaraInSpace} [F2U] OC 24
- Oswin (Older) {JeyTheCount} [F2E]
- {Cravat} [F2E] OC Apprentice
- [Peg T1 Base] [F] Repal v2 + Weapons by Flasuban
- [Archer-Reskin] [F] AS Runa
- Mercenary (Version 6) {Sphealnuke} [F2E]
Change Log
V.02 Update
- Updated texts so that the pauses would be more frequent in events.
*Updated Barbed Arrows so they would be more attractive by also dealing a slight penalty to stats.
*Added costs to items, and a bit more gold gain so that there are more options to be bought in Ch4
V.02.5 Update
- More varieties of axes.
- Updates to Ch2 to include enemies with poison weapons to justify the anti-toxin.
- Added more gold earned after battle to represent looting the corpses.
- Updates to Ch3 to make it less punishing than it was, even if you had a top-tier team. (Still requires you to plan every move carefully to get all the rewards).
V.04 Update
- Added support in base conversations for all characters in Augustus’s party.
- Included music for most characters and scenes.
- Added more variety with axes.
V.05 Update
- Added more variety for axes, bows and polearms (previously lances)
- Minor fixes to support conversations
V.07 Update
- Added a few personal spells for units, healing and combat.
- Added more skills for characters.
- Implemented two new chapters following the POV of Augustus’s sister.
- Minor fixes to previous levels.