This is just a gallery post of some stills I make for fun. All will be posted at 2x size. All are free to use if you want to animate them!
Fire Emblem Stuff:
Looking back at the palette I realized it was not very flexible at all - way too much team color. This should allow a bit more freedom.
A simple edit of the Eliwood Knight Lord to make a more generic looking Sword-Paladin esque class. Shoutouts to SD9K for his hat skills.
This one is based off of Teraspark’s Mage Knight / Valkyrie Dark Knight edit, so it’s really an edit of an edit. I added armor to give it a more defensive feel as Dark Knights tend to be pretty bulky mages overall. The skull helmet on the left one is based on the generic portrait from Fates.
I was pretty unsatisfied with the looks, but I also wanted to actually use this guy at some point, so I went back and cleaned him up. I decided to ditch some aspects of the design and added a cool belt tm.
This one was a request, sort of. It’s based on the class of the same name from Awakening. The original was based on MK404’s Fighter, but I redrew 90% of the body so it doesn’t really look anything like it anymore. Shoutouts to Eliwan for the hat.
A Hector edit loosely based on Yeti’s Phalanx. The shield was custom made, while the helmet was based on Alusq’s soldier, with the horns being edited from the Great Knight’s horse.
After going back and looking, I realized that the helmet actually had trim, so while I was there I decided to update the rest of the look as well.
The Malig Knight from Fates. The palette was tricky (still not 100% satisfied with my color choice) but it is much more flexible than normal wyverns. The horns on the helmet were a real pain because of the angle.
An edit of the Marauder, which is an edit of the Centaur. I didn’t really like the beard or the shirtlessness since it was hard to use for a generic sort of unit, so I gave him some armor.
My good bud Kentaku made a Maid still, so I thought it would be fun to make a Butler to accompany it. The design is based mostly on Fates, but I decided to give him what I feel is the classic Butler pose.
This one is an edit very loosely based on a Kaze still by Iscaneus. The Ninja pose was tough but I think I captured it well. Since it was based on Kaze, the palette is very Kaze instead of your traditional blue.
Update: I made a minor change to the hair to make it less bulbous.
The promoted version of a Ninja. I wanted him to have a cool looking, original pose, so I settled on “arms crossed looking over the shoulder”. That way it really accentuates the scarf flowing and gives him a cold and mysterious vibe.
Update: I forgot to make him face the right way! Whoops.
A dark mage more in the style of Awakening and Fates. He’s dressed much more lightly compared to Shamans in their bulky robes. I imagine him being more of a glass cannon with fast and powerful magic but little defense. My second fully custom sprite.
As you may or may not know, I’m an avid hater of vanilla Paladins. Therefore when I saw greentea’s Kent and Sain being a sort of cross between a Paladin’s cool looks with a Great Knight’s reasonable posing, I decided to touch it up a bit.
Straight of out Rome (or Echoes I guess), it’s the Spartan. I really loved this design and I think I captured it well. I decided to give him a more conical spear since it accentuated the look. My third fully custom sprite.
The Adventurer from Fates. You could also add a sword and call it the Trickster from Awakening. I tried a new technique for doing this one, which was using an existing sprite’s silhouette and editing the shape and posing from there.
A myrmidon in the style of Awakening. The topic of GBAFE Myrmidons being of poor quality came up, so I figured I’d give cobbling my own up a go. Plus the Awakening designs were my favorite.
An edit of a Cyclops as a Faceless from fates. I incorporated the unused colors as his leather so that you could have player and enemy Faceless as well.
A concept for a custom class I had, which is a T2 healer Pegasus. I’ve not worked with a Pegasus before so this was an interesting experience, but I think it turned out nicely.
A tier one Mage Cavalier. It’s based on a Troubadour, and let me say their palette is a nightmare. After sorting that out I was able to add some distinguishing details - a tome under the shoulder and your classic wizard pointy hat.
I made this to go with the Tellius Fighter, and because I’m not overly fond of vanilla Fighters. The spike strips are pretty rad.
A lot of people seem to complain about the Tellius Fighter for whatever reason. I personally dislike the vanilla Fighters a lot, so here’s a “fixed” version that doesn’t look straight outta early FE6.
Mage and Sage 2.0
In the theme of remaking stuff, here’s a cool mage. I had the idea with the hat but kinda took off from there to add more details elsewhere. The Sage is mostly inspired by Greentea’s Erk when I realized having pants looked better to me.
A lot of the inspiration here came from Bravely Default. I really loved the color scheme and design, so I hope I captured it well. I added back in the old Red Mage hat because it’s a swell hat.
Based on Gulcasa’s sprite from Aruku and Ken’s Yggdra hack. I cleaned up the palette and changed it to a more generic rider.
Straight from Puyo Puyo, it’s everyone’s favorite Creeper as an Eliwood edit. I had a lot of fun doing this one despite the simple nature.
Nepu Nepu! Here’s Neptune. Her odd battle stance was hard to get right. Big thanks to Nuramon for helping me make limbs not look stupid. My first fully custom sprite.
A female version of MK404’s Tellius Fighter.
A female version of the “Hawkzerker”. Largely based on the existing female Berzerker. Blame Sme for the furry vibes.
You’ve probably already seen the animation for this, but here it is. Twintails are the best.
Dragoon Palette Fix
The original palette for this guy was pretty terrible, so I cleaned it up to allow recolors to actually work. You may also notice I cleaned up a few smaller details.
Master Knight Palette Fix
The Master Knight is a great concept, but unfortunately the palette is pretty bad. This puts it more in line with the Salvaged Cavalier palette.
Rogue Palette Fix
After looking at the Rogue repalette by feaw, I realized that it wasn’t exactly a great fix, so here’s my take. This also incorporates the female Rogue as well.