Pessimistic Average Growths Patches

I made a set of patches that are basically average growth patches, but with a twist: instead of giving you stats when you would mathematically get them on average, you get stats when you have enough levels that there is a 90% chance you would have gotten that stat to proc by this point. The patches add logic to track a unit’s internal level, to minimize shenanigans involving timing your promotions.

For a given growth rate, a unit gains stats after leveling the following number of times:

0%:
5%: 45
10%: 22 38
15%: 15 25 34 43
20%: 11 18 25 32 38 45
25%: 9 15 20 25 30 35 40 45 50
30%: 7 12 16 21 25 29 33 37 41 45 49
35%: 6 10 14 18 21 25 28 32 35 38 42 45 48
40%: 5 9 12 15 18 21 24 27 30 33 36 39 42 45 47 50
45%: 4 8 10 13 16 19 21 24 27 29 32 34 37 39 42 44 47 49
50%: 4 7 9 12 14 17 19 21 24 26 28 31 33 35 37 39 42 44 46 48
55%: 3 6 8 11 13 15 17 19 21 23 25 27 29 32 34 36 38 40 42 44 46 48 50
60%: 3 5 7 9 11 13 15 17 19 21 23 25 27 29 30 32 34 36 38 40 41 43 45 47 49 50
65%: 3 5 7 9 10 12 14 16 17 19 21 23 24 26 28 29 31 33 34 36 38 39 41 43 44 46 48 49
70%: 2 4 6 8 9 11 13 14 16 18 19 21 22 24 25 27 29 30 32 33 35 36 38 39 41 42 44 45 47 49 50
75%: 2 4 6 7 9 10 12 13 15 16 18 19 21 22 23 25 26 28 29 31 32 33 35 36 38 39 41 42 43 45 46 48 49 50
80%: 2 4 5 6 8 9 11 12 13 15 16 18 19 20 22 23 24 26 27 28 30 31 32 34 35 36 38 39 40 42 43 44 45 47 48 49
85%: 2 3 5 6 7 9 10 11 12 14 15 16 17 19 20 21 22 24 25 26 27 29 30 31 32 34 35 36 37 39 40 41 42 44 45 46 47 48 50
90%: 1 3 4 5 7 8 9 10 11 13 14 15 16 17 18 20 21 22 23 24 25 27 28 29 30 31 32 34 35 36 37 38 39 40 42 43 44 45 46 47 49 50
95%: 1 2 4 5 6 7 8 9 10 12 13 14 15 16 17 18 19 20 21 22 24 25 26 27 28 29 30 31 32 33 34 35 37 38 39 40 41 42 43 44 45 46 47 48 49

Patches are for FE6, FE7, and FE8. The FE6 patch should get along with both JP and gringe’s translation, while the other two are for the English versions. I also included the source for all three.

Thanks to Irysa for inspiring me to make these.

Known issues: Strange growths may occur if you use FE8’s Juna Fruits to level a unit more than 64 times. The patch can be used on old saves, but will begin counting levels from 0. The internal level is in the 16th byte of BWL data, which I believe to be unused but may actually have a purpose.

Afa’s Drops and Metis’s Tome simply move a unit up to a different pattern. Stats will be gained ignoring previous levels, which may be to your detriment; for example, a unit with 8 levels and a 50% growth will not see an advantage until they have gained 23 levels, and will gain their next few stat points slower than if they didn’t use the drops.

Download: http://www.mediafire.com/file/zz1id019a7b0z0r/fe_pessimistic_averages_1.2.zip/file

6 Likes

that Lowen makes me really sad for some reason even though he really isn’t that far away from the average Lowen

4 Likes

Those Lowen level ups remind me of Gaiden

2 Likes

So, basically, RNG screwage; the hack?

You are an evil, evil son of a bitch.

4 Likes

Damn i hate math although i am an Asian. Fuck me right?

1 Like

Updated. If you’re playing FE7 or FE8 and are interested in it tracking things correctly please redownload.