Link: Empty Halls.
Defend a monastery from a mob of villagers, using nothing but the staves you have. Sleep, Freeze, Berserk and Warp your way into not dying as you summon your way to survival.
Screenshots will be posted later.
KNOWN ISSUES:
- All staves have a cooldown of 1 turn, except for Sleep (which has a cooldown for 2 turns, due to Sleep lasting for 3 turns) and Summon Four, meaning trading them won’t work. This is not mentioned in the item descs, when it should be.
Credits included in the download folder.