[Lex Talionis] Fire Emblem: Heir of Darkness

Fire Emblem: Heir of Darkness

Story

On the continent of Bragmarr, a land once torn apart in a war between the Fell Dragon and the Divine Dragon and his heroes, the sparks of war and conquest begin to light once again, while a great evil unlike anything ever seen in their history begins to blossom in the most unlikely of places.

Baron Craig of the Barony of Eire, desperate for a change from his rotten and barren lands, has designs for the throne of the peaceful kingdom of Mons. With the reluctant help of a traitor from within the castle, him and his 4 children storm the castle, eliminating the royal family one by one in a bid for the throne. A lone prince manages to escape. Unable to find the young prince, Craig instead focuses on bringing the kingdom to order, staving off rebellions, establishing relations with other nations, and providing a prospective future for his beloved children.

Hazel1_no background

You are Hazel, the 3rd of his 4 children. A seemingly unassuming lord on the outside, her appearance belies a far darker side. Unendingly ambitious, she prides herself in her strength and cunning, preferring to cut down the weak for fun and stealing for her own personal gain. With her two retainers, Hazel happily follows her father’s footsteps, assisting his domination of Mons.

But as Craig’s conquest continues, the mystery of the lost prince looms, nations grow uneasy, a mysterious cult stirs… and Hazel’s heart grows darker still.

Overview

Fire Emblem: Heir of Darkness is not a typical Fire Emblem game. Take the classic story of a fugitive prince, who builds an army of commoners, knights, nobles, and mages to retake his kingdom and defeat the evil dragon and flip the story around. This story focuses on Hazel, an ambitious, lance-wielding villain protagonist who seeks to establish her family’s dominion over the kingdom of Mons. Together with her retainers, she recruits all manner of bandits, criminals, corrupt nobles, reluctant mercenaries, and other dark characters to further her plans.

Ambitions
  • 20-26 chapters, with some gaiden chapters.
  • Take a walk on the dark side and recruit various characters, many of which are based on classic villain archetypes such as dastardly bandits, mad kings, corrupt nobles, sadistic dark worshipers, and a bloodthirsty knight, as well as a few heroic characters who have found themselves on the wrong side of the war.
  • Be wary, as some of your soldiers may find themselves swayed by the charismatic heroes, losing any items you equipped on them, and turning your hard-earned exp into another enemy to face. You’ll be given a few clues, but you’ll ultimately have to be vigilant. Hints will get more obtuse as the game progresses. Enemies will always talk-recruit if able.
  • Enemy dancers!
  • Tellius-style base camp menu
  • FE9-style support system. No “End Turn” grinding here!
  • S and A+ endings for many characters.
  • Have fun being an unabashedly evil villain, complete with maniacal laughter!
  • Dynamic emotions for Hazel
  • Full CG images
  • Place yourself on the other side of classic objectives.
  • Hopefully some original music, but tracks will be taken from repo depending on my budget.
  • No AI portraits will be used.
Probable Content Warnings

This game is intended for 17+ audiences.

  • This game as a whole is dark, one where evil wins for a change. Although there are a few comedic and even heartwarming scenes, these are intended to break up the narrative.
  • A certain character has a love of blood and death, and occasionally uses terms such as “disemboweled” or “gored”.
  • An early chapter will have Hazel take part in the royal massacre though battle animations, including siblings of the prince.
  • The death and loss of family is a major theme for a few main characters. In addition, they may also witness said death’s firsthand.
  • An optional gaiden chapter will allow you to forcibly draft a young recruit, in a dark twist of characters such as Amelia, Donnel, and Mozu. The character’s survival is up to you, but their solo ending is not a happy one even if they do.
  • Characters may occasionally be depicted with blood on their mugs.
  • There may be one scene of self-amputation. No gore or graphic imagery is shown. Although this is not done in the context of self-harm/suicide, this may be triggering or upsetting for some.
  • No real bad guy henchmen were harmed in the making of this game. No, seriously, Darth Vader would raise a brow.

If you enjoy this concept or have any questions, feel free to let me know in the comments!
Unfortunately, I’m both very busy, money-limited, and new to hacking. This will take a while to get off the ground, but I will hopefully have a proof of concept eventually.

7 Likes

im interested in this

2 Likes

This one I would advise against, if your story requires someone to be fully nude you’re better off either editing that section or just not having them on the screen at all

3 Likes

Fair enough. This one was one of my more tentative things. Thanks.

1 Like

Ok it got me intrested. Well most skip dialog and any story cutsceans so i dont think self amputation text will really matter. But still it not wrong in any ways like its war times there is bound to have war crimes and other phycologicaly bad stuff which your tipical fire emblem games exclude since it was made to be available for all.

1 Like

Sign me up! I love darker/more adult themes and can’t wait to try this bad boy out. Super interested in playing the not so nice guys and having them potentially turn on you is such an amazing concept! What’s the progress on it if I may ask?

1 Like

Uh, recently started hacking, in general. Plus, I’m a busy man.