Rhapsody and Evelia support has the same error.
Ok i cleared all the way to chapter 14 and cleared that chapter as well. The rebalances you did to equipment and the first 6 chapters were much needed and now the game from there feels balanced compared to last patch.
Last patch it felt like a chore to clear chapter to chapter 5 and chapter 6, I couldnt clear at all.
This patch Chapter 3 to 5 was enjoyable and didnt feel like it needed all turns for chapter 4 to loot and then escape. Chapter 6 was a lot easier to push to get the 3 locations compared to before. Before it felt like it took forever just to make it to one of the 3 capture points and now it feels the right ammount of challenge to reach it. Chapter 7 the chapter where you have save the npcs in 12 turns or you lose full loot is a really challenge. healing them I noticed also doesnt count to full rewards. has to be 12 turn clear. Chapters 8 to 12 keep you on your toes but doesnt toss you anything you cant handle.
Chapter 13 tho, although this could be either I was rng bless or just had 3 promoted units this early, it felt way to easy. I pushed way to easily while grabbing loot. Infact I stalled towards the end to give Iduwo some healing exp for the small damage done to my units. Thats how easy it felt compared to the previous chapters.
Chapter 14, I problaly made it way to easy using up alot of food to get buffs for my more choice units. made it to Johanna in 13 turns and finished her on the 14th turn. meanwhile the bottom crew didnt even get to clear everything up before that happened.
Overall the changes you made is good. The Story of 3 different religions so far is interesting. Also like how everyone on all sides don’t get along with their own personal groups. I look foward to seeing this project finished compared to before where it felt like a slog to get through the chapters in the last patch.
1 other note. I feel mend gives way too much exp. might tone down the cap exp it can give to about 30 or 40. getting a couple of 50+ exp heals was a bit overkill.
now for the troops i used.
A balanced lord gameplay wise. I hope to see her get over her past and the lost of her friends towards the end.
he is a bit slow but otherwise solid. I wouldnt want him as a friend tho because he tries to be too helpful towards others and cant say no.
For someone who a slacker he is pretty speedy of a unit. one of the best units I used. was my mvp most of the times. Promoted him at level 17.
all i did was give this guy a speed wing. dude was doubling a lot of things after that. promoted him at level 16. Forgot what his personality was like. he wasn’t that memorial.
mend is a major life saver in lex talionis games. problaly would of been suffering a lot if it wasnt for mend and its early access. I dont blame her getting upset being the only healer for 6 chapters as it is a lot work and she really cares about her group and is grateful what she does have.
I benched her after Chapter 4 iirc. her personal skill is more for finishing up units and makes her a huge liability for starting up fights when having counterable enemies.
also benched after chapter 4. she is just too glass canon to be of any use and way to low con that she gets slowed down by the lances. really dont like how she too eager for glory of battle either. if it wasnt for that I would tap her because she a really cute redhead.
dude can tank pretty well granted he does get doubled a lot he really doesnt take that much damage even while getting doubled thanks to his personal skill. this is a dude i would also consider a bro personality wise.
Solid mage cant exactly 2hko without food but he does a solid job debuffing so others can finish up.
Also like his thirst for knowledge to help others.
he really does a good job stealing and debuffing. I really like how you made theives/spy useful besides stealing. dude a bit too serious for my likes.
really wished I had more unit allowment to use him. he is pretty solid and does pretty good crits but i benched him in favor for other fliers. He wasn’t memorial enough to remember his personallity.
the better of the 2 early flyers. a bit slow but strong enough to deal with most problems a flyer needs to deal with. was really helpful in the escort the wagons chapter as he flew around 1 shotting all the Troubours with the Zan. A bit overprotective of his few friends tho imo.
his battle animations do feel a bit wonky.
a little weak on the offensive side but pretty solid at weakening or finishing off units.
I also tried Dayo and wish I also had the unit slots to use him to end game he is pretty solid for the 2 chapters I did use him.
his extra range is really useful. really sucks he cant use mend staff. really should give the player another saint icon soon imo it should be earlier then getting it in chapter 15+. 2 healers is enough to allow split pushing. I would also love to swap recipes with him.
the better replacement for Lakshmi. Lakshmi is just way to slow to be useful imo mine got hella rng screwed and got very little speed.
Ojala is just superior in every way and really encourages in keeping her weapons at low supply for that extra oomph which really helps her to 2hko a lot of mobs.
if my Lakshmi didnt get speed screwed I would of used her more.
I can feel the rng screwage here. benched due to rng.
Her personal skill is great. had plenty of times in chapters 10 to 14 where she got to +4 of those stats and once +8. very solid sword users. a bit rough of an early game tho.
Nadia is super useful more so if you can prevent anyone from meleeing her thanks to the wonderful personal skill you gave her. dancing has always been useful and you made her very useful with an agressive playstyle.
I wish I could of benched femi on his forced chapter. He felt like a huge liability for slight buff boosts in a small area. Protecting him is pretty hard.
her personal skill is more useful then her combat skills but she does hit pretty hard even tho she is slow and can take some hits.
her personallity a bit too dank for me tho. for once I would love a cheerful dark user besides canas.
I would of used Hati, Sanite, Mitzi, Rhaspody, Mackenzine as they all look solid but due to lack of unit slots and i already had a too many sword users to use both hati and Rhaspody they got the boot.
the other 3 were just due to lack of unit placements and I was using my most rng blessed units at that point.
Storywise I give this hack an 8/10.
Gameplay I also give an 8/10. before it was about a 3/10.
OST is also an 8/10.
Animations I would give a 6/10 there way too many of them that are a bit wonky imo.
spirtes I would give a 9/10.