Leaving a map during a cutscene

  • Hacking method: FEBUILDER

  • Base Game: FE8

How would I make units leave a map during a cut-scene? Literally just want them to walk off screen, but all I seem able to do is have them wait at the edge. Is there a specific COMMAND I should be using? Warp just makes the warp effect and some of the other Unit Erase commands literally kill the units.

Have you tried the “REMU” command? You would have to use the “REVEAL” command later to let the game know that the unit is still in action, but it does remove them from the map.

Use unique enemy character IDs for cutscenes so you dont accidentally delete character data

Move+Enun and like Grated said use REMU/REVEAL or use DISA/DISA_IF to remove them from the map