All code can be found in a repository here.
Personal Gold Wallets
""
Link. Reworks the game to write/read gold values to/from RAM indexed by unit deployment byte/index.
Includes:
- Menu command usability/effect & action routines for stealing/giving gold
- Modular Statscreen macro for displaying unit’s gold
- ASMC’s for setting/getting gold values via events
- Customizable parameters for the starting gold amount new units are loaded in with and for the maximum amount of gold a unit can hold
- EMS modules


Extended Soundroom Titles
""
Link. Increases the width of the text displayed in the soundroom by 6 tiles (48 pixels). The extended nameplate looks a bit awkward but it’s nothing custom graphics can’t solve. ![]()


