I wanted to get the FE community’s opinion on the magic system in Fire Emblem as it has changes so much game-to-game.
First I want to use Fire Emblem Radiant Dawn’s system as a starting point. This game has an anima triangle of Fire -> Wind -> Thunder -> Fire, and outside of that there is a separate triangle of Anima -> Light -> Dark -> Anima. While I enjoyed all the different types of magic in the game, I felt like Light and Dark were represented a lot less and had not much impact within the game.
Now, what if in another game, Radiant’s Dawn magic system was expanded slightly further by adding Water magic (i.e. the anima magic represented the least in the series.). This would be a square of Fire -> Wind -> Thunder -> Water -> Fire, and again, outside there would be the separate Anima -> Light -> Dark -> Anima.
Now for the questions…
- Would you rather have more magic types and added complexity or a simpler magic triangle?
- Do you believe the above example would detract from the FE game play experience? Do you think it would add to it?
- Which Fire Emblem game has the best use of magic in your option?
- If water magic were added as a regular magic, how do you think it to behave? (Power, Hit, Crit, water walk?)